Prestige 0 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x00, 0x00, 0x00 };
Prestige1 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x01, 0x01, 0x01 };
Prestige 2 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x02, 0x02, 0x02 };
Prestige 3:
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x03, 0x03, 0x03 };
Prestige 4:
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x04, 0x04, 0x04 };
Prestige 5:
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x05, 0x05, 0x05 };
Prestige6 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x06, 0x06, 0x06 };
Prestige7:
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x07, 0x07, 0x07 };
Prestige8 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x08, 0x08, 0x08 };
Prestige9 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x09, 0x09, 0x09 };
Prestige10 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x0A, 0x0A, 0x0A };
Prestige11 :
PS3.SetMemory(0x38907E38, new byte[] { 0x00, 0x0B, 0x0B, 0x0B }