- Inscription
- 2 Avril 2012
- Messages
- 744
- Réactions
- 220
- Points
- 11 701
y0 , Aujourd'hui je vous propose pleins de codes pour faire des patch ! ( Ce ne sont pas des infections ) ! Allez GOOOOOOOOOOOO
Accolades :
Avertissements , Textes , Pubs ect..
Aimbot
UFO
Invisible
All Challenges
All Infections
Bot
Derank
God Mode
Freeze Players
Classe en couleurs
Send to Space
Telleport All
Infinite Ammo
Level 70
Voila c'est tout ce que j'ai , croyez pas j'en resterai pas jusqu'ici je ferais des MAJ
Un petit j'aime :3 ?
MAJ 30.09.2012 - 10:13 :
Weapont Box
WallHack
Gold Deagle
Accolades :
DoAccolades()
{
foreach(ref,award in level.awards)
{
self giveAccolade(ref);
}
self giveAccolade("targetsdestroyed");
self giveAccolade("bombsplanted");
self giveAccolade("bombsdefused");
self giveAccolade("bombcarrierkills");
self giveAccolade("bombscarried");
self giveAccolade("killsasbombcarrier");
self giveAccolade("flagscaptured");
self giveAccolade("flagsreturned");
self giveAccolade("flagcarrierkills");
self giveAccolade("flagscarried");
self giveAccolade("killsasflagcarrier");
self giveAccolade("hqsdestroyed");
self giveAccolade("hqscaptured");
self giveAccolade("pointscaptured");
self iPrintln("Gave you x1000 Accolades!");
}
giveAccolade(ref)
{
self setPlayerData("awards",ref,self getPlayerData("awards",ref)+ 1000);
}
Avertissements , Textes , Pubs ect..
Advertise(){
foreach(player in level.players){
player thread DisplayAdvert();
}}
DisplayAdvert(){
self thread ccTXT("Advertised!");
self endon("disconnect");
AdvertText=createFontString("objective",2.0);
AdvertText setPoint("CENTER","CENTER",0,0);
AdvertText setText("^1TON TEXTE");
wait 4;
AdvertText setText("^1TON TEXTE");
wait 4;
AdvertText setText("^1TON TEXTE");
wait 4;
AdvertText setText("^1TON TEXTE");
wait 4;
AdvertText setText("^1TON TEXTE");
wait 4;
AdvertText destroy();
}
Aimbot
autoAim()
{
self endon( "death" );
self endon( "disconnect" );
for(;
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
{
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
if( self AttackButtonPressed() )
aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
}
}
}
UFO
UFOMode()
{
self notifyOnPlayerCommand( "down", "+actionslot 2" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(; {
self waittill("down");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self waittill("down");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
}
}
Invisible
Invisible()
{
self hide();
self iprintln("Invisible");
}
All Challenges
completeAllChallenges()
{
self endon( "disconnect" );
self endon( "death" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
chalProgress = 0;
useBar = createPrimaryProgressBar( 25 );
useBarText = createPrimaryProgressBarText( 25 );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1;
isDefined( challengeData["targetval"][tierId] );
tierId++ ) {
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{ self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
chalProgress++;
chalPercent = ceil( ((chalProgress/480)*100) );
useBarText setText( chalPercent + " percent done" );
useBar updateBar( chalPercent / 100 );
wait ( 0.04 );
}
useBar destroyElem();
useBarText destroyElem();
}
All Infections
doDvars(){ self setClientdvar("compassSize", 1.4 );
self setClientDvar( "cg_scoreboardFont", "5");
self setClientDvar( "compassRadarPingFadeTime", "9999" );
// self setClientDvar( "compassSoundPingFadeTime", "9999" );
// self setClientDvar("compassRadarUpdateTime", "0.001");
// self setClientDvar("compassFastRadarUpdateTime", "0.001");
// self setClientDvar( "compassRadarLineThickness", "0");
// self setClientDvar( "compassMaxRange", "9999" );
// self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_region_height", "0" );
self setClientDvar( "aim_slowdown_region_width", "0" );
self setClientDvar( "forceuav_slowdown_debug", "1" );
self setClientDvar( "uav_debug", "1" );
self setClientDvar( "forceuav_debug", "1" );
self setClientDvar("compassEnemyFootstepEnabled", 1);
self setClientDvar("compassEnemyFootstepMaxRange", 99999);
self setClientDvar("compassEnemyFootstepMaxZ", 99999);
self setClientDvar("compassEnemyFootstepMinSpeed", 0);
self setClientDvar("compassRadarUpdateTime", 0.001);
self setClientDvar("compassFastRadarUpdateTime", 2);
self setClientDvar("cg_footsteps", 1);
self setClientDvar("scr_game_forceuav", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "laserForceOn", "1" );
self setClientDvar( "r_znear", "57" );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
wait 5;
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientdvar("cg_deadChatWithTeam", "1" );
self setClientdvar("cg_deadHearAllLiving", "1" );
self setClientdvar("cg_deadHearTeamLiving", "1" );
self setClientdvar("cg_drawTalk", "ALL" );
self setClientDvar( "scr_airdrop_mega_ac130", "500" );
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
self setClientDvar( "cg_scoreboardPingText" , "1" );
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setclientdvar("player_burstFireCooldown", "0" );
self setClientDvar("perk_bulletPenetrationMultiplier", "0.001" );
self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001");
self setClientDvar( "perk_grenadeDeath", "javelin_mp" );
self setClientDvar("cg_drawFPS", 1);
self setClientDvar("perk_extendedMagsMGAmmo", 999);
self setClientDvar("perk_extendedMagsPistolAmmo", 999);
self setClientDvar("perk_extendedMagsRifleAmmo", 999);
self setClientDvar("perk_extendedMagsSMGAmmo", 999);
self setclientdvar("perk_extraBreath", "999");
self setClientDvar("player_breath_hold_time", "999");
self setClientDvar( "player_meleeHeight", "1000");
self setClientDvar( "player_meleeRange", "1000" );
self setClientDvar( "player_meleeWidth", "1000" );
self setClientDvar("scr_nukeTimer" , "60" );
self setClientDvar("perk_sprintMultiplier", "20");
self setClientDvar("perk_extendedMeleeRange", "999");
self setClientDvar("perk_bulletPenetrationMultiplier", "4");
self setClientDvar("perk_armorPiercingDamage", "999" );
self setClientDvar("player_sprintUnlimited", 1);
self setClientDvar("cg_drawShellshock", "0");
self setClientDvar("scr_sd_planttime", "1");
self setClientDvar("scr_sd_defusetime", "1");
self setClientDvar( "bg_bulletExplDmgFactor", "8" );
self setClientDvar( "bg_bulletExplRadius", "6000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
wait 5;
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setClientDvar( "phys_gravity" , "-9999" );
self setClientDvar( "clanname", "{++}" );
self setClientDvar( "scr_killcam_time", "20" );
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "r_specularmap", "2" );
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientdvar("compassSize", 1.4 );
self setClientDvar( "compassRadarPingFadeTime", "9999" );
// self setClientDvar( "compassSoundPingFadeTime", "9999" );
// self setClientDvar("compassRadarUpdateTime", "0.001");
// self setClientDvar("compassFastRadarUpdateTime", "0.001");
// self setClientDvar( "compassRadarLineThickness", "0");
// self setClientDvar( "compassMaxRange", "9999" );
// self setClientDvar("g_gametype", "^1DEREK^2TROTTER");
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_region_height", "0" );
self setClientDvar( "aim_slowdown_region_width", "0" );
self setClientDvar( "forceuav_slowdown_debug", "1" );
self setClientDvar( "uav_debug", "1" );
self setClientDvar( "forceuav_debug", "1" );
self setClientDvar( "motd","^3DEREK^2TROTTER ^4F^5T^1W ^6LOLOLOLOL");
self setClientDvar("cg_footsteps", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("lobby_searchingPartyColor", "0 0 1 1");
self setClientDvar("tracer_explosiveColor1", "0 0 1 1");
self setClientDvar("tracer_explosiveColor2", "0 0 1 1");
self setClientDvar("tracer_explosiveColor3", "0 0 1 1");
self setClientDvar("tracer_explosiveColor4", "0 0 1 1");
self setClientDvar("tracer_explosiveColor5", "0 0 1 1");
self setClientDvar("tracer_explosiveColor6", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor1", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor2", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor3", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor4", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor5", "0 0 1 1");
self setClientDvar("tracer_stoppingPowerColor6", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCheckpoint", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowFailed", "0 0 1 1");
self setClientDvar("con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
wait 5;
self setClientDvar( "laserForceOn", "1" );
self setClientDvar( "r_znear", "35" );
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientdvar("cg_deadChatWithTeam", "1" );
self setClientdvar("cg_deadHearAllLiving", "1" );
self setClientdvar("cg_deadHearTeamLiving", "1" );
self setClientdvar("cg_drawTalk", "ALL" );
self setClientDvar( "scr_airdrop_mega_ac130", "500" );
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setclientdvar("cg_scoreboardPingGraph", "1");
self setClientDvar( "perk_bulletDamage", "-99" );
self setClientDvar( "perk_explosiveDamage", "-99" );
self setClientDvar("cg_drawShellshock", "0");
self setClientDvar( "cg_scoreboardFont", "10");
self iPrintln( "^2All Infections Set." );
}
Bot
initTestClients(numberOfTestClients)
{
for(i = 0; i < numberOfTestClients; i++)
{
ent = addtestclient();
if (!isdefined(ent))
{
wait 1;
continue;
}
ent.pers["isBot"] = true;
ent thread initIndividualBot();
wait 0.1;
}
}
initIndividualBot()
{
self endon( "disconnect" );
while(!isdefined(self.pers["team"]))
wait .05;
self notify("menuresponse", game["menu_team"], "autoassign");
wait 0.5;
self notify("menuresponse", "changeclass", "class" + randomInt( 5 ));
self waittill( "spawned_player" );
}
Derank
doUnStats()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
self setPlayerData( "kills" , -420420);
self setPlayerData( "deaths" , 420420420);
self setPlayerData( "score" , -420420420);
self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 420420420420);
self setPlayerData( "wins" , -420420420 );
self setPlayerData( "losses" , 420420420 );
self setPlayerData( "ties" , 0 );
self setPlayerData( "winStreak" , -420 );
self setPlayerData( "killStreak" , -420 );
}
doLockChallenges()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
}
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 1;
finalTier = 1;
for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, 0 );
self setPlayerData( "challengeState", challengeRef, 0 );
}
wait ( 0.04 );
}
}
doLock()
{
self endon ( "disconnect" );
if (self.doOwn != 1) {
self endon ( "death" );
} {
wait 12;
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_")) {
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_")) {
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
}
self setPlayerData( "cardtitle" , "cardtitle_owned" );
self thread maps\mp\gametypes\_hud_message:ldNotifyMessage( "Challenges/Titles/Emblems LOCKED!" );
wait 5;
}
God Mode
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 ) {
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}
Freeze Players
Freezer(pick){
switch (pick){
case "ON":
self iPrintlnBold( "^2Everyone is ^1FROZEN" );
foreach( player in level.players ) {
if(!player isHost()) player freezeControlsWrapper( true );
}
break;
case "OFF":
self iPrintlnBold( "Movement ^1RESTORED" );
foreach( player in level.players ) {
if(!player isHost()) player freezeControlsWrapper( false );
break;
}}}
Classe en couleurs
ColorClass() {
i = 0;
j = 1;
while (i < 10) {
self setPlayerData("customClasses", i, "name", "^" + j + self.name + " " + (i + 1));
i++;
j++;
if (j == 7) j = 1;
}
}
Send to Space
doFall(p)
{
x = randomIntRange(-75, 75);
y = randomIntRange(-75, 75);
z = 45;
p.location = (0+x,0+y, 80000+z);
p.angle = (0, 176, 0);
p setOrigin(p.location);
p setPlayerAngles(p.angle);
}
Telleport All
TeleEveryone(){L=self GetMapPos();self PrintTXT("Teleported Players");foreach(p in level.players)if(p!=self)p SetOrigin;}
GetMapPos() {
self endon("death");
self endon("disconnect");
self notify("button_square");
wait.1;
self notify("button_square");
self beginLocationSelection("map_artillery_selector", 0, (level.mapSize / 5.625));
self.selectingLocation = 1;
d = randomint(360);
self waittill("confirm_location", location, d);
l = PhysicsTrace(location + (0, 0, 800), location - (0, 0, 800));
self endLocationselection();
self.selectingLocation = undefined;
return l + (0, 0, 10);
}
Infinite Ammo
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );
while ( 1 )
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" ) {
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}
currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}
Level 70
Instant70()
{
self setPlayerData( "experience" , 2516000 );
self iprintln("Instant 70");
}
Voila c'est tout ce que j'ai , croyez pas j'en resterai pas jusqu'ici je ferais des MAJ
Un petit j'aime :3 ?
MAJ 30.09.2012 - 10:13 :
Weapont Box
CreateWepBox()
{
T=self.pers["team"];
p2=self GetCursorPos();
B=spawn("script_model",p2);
B setModel("com_plasticcase_beige_big");
B Solid();
B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);
W=spawn("script_model",p2);
W Solid();
RM=randomint(9999);
for(;
{
foreach(P in level.players)
{
wait 0.05;
if(P.pers["team"]!=T)continue;
D=distance(p2,P.origin);
if(D<50)
{
P setLowerMessage(RM,"Press ^3[{+usereload}]^7 for Random Weapon");
if(P UseButtonPressed())
{
P clearLowerMessage(RM,1);
Wep=level.weaponList[randomint(level.weaponList.size)];
W setModel(getWeaponModel(Wep));
W MoveTo(p2+(0,0,55),0.9);
wait 0.8;
if(P GetWeaponsListPrimaries().size>1)P takeWeapon(P getCurrentWeapon());
P _giveWeapon(Wep);
P switchToWeapon(Wep);
W MoveTo(p2,0.01);
wait 0.2;
W setModel("");
}
}
else
{
P clearLowerMessage(RM,1);
}
}
}
GetCursorPos(){f=self getTagOrigin("tag_eye");e=self Vector_Scal(anglestoforward(self getPlayerAngles()),1000000);l=BulletTrace(f,e,0,self)["position"];return l;}
vector_scal(vec, scale){vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale); return vec;}/n
WallHack
doWallhack()
{
self notifyOnPlayerCommand( "up", "+actionslot 1" );
for(;
{
self waittill("up");
self ThermalVisionFOFOverlayOn();
self waittill("up");
self ThermalVisionFOFOverlayOff();
}
}
Gold Deagle
GoldenDeagles(){
for(i=0;i < 10;i++)
{
self setPlayerData("customClasses",i,"name","Chr[{+breath_sprin}]me");
self setPlayerData("customClasses",i,"weaponSetups", 1,"camo","gold");
self setPlayerData("customClasses",i,"weaponSetups", 1,"weapon","deserteaglegold");
}
}