MerciTa discussion se trouvait dans la mauvaise section , je l'ai donc déplacée dans la bonne section .
0x004A8310 - 0x40, 0x00, SC58
0x004FA38F - 0x99
0x004FB61C - 0x48, 0x00
0x004FA3BC - 0x48, 0x80
0x004FBA74 - NOP
0x00537DD4 - NOP
0x00538148 - NOP
0x005200E8 - NOP
0x005200F4 - NOP
numericUpDownX.Value = 10000000;
byte[] a = BitConverter.GetBytes(Convert.ToInt32(this.numericUpDownX.Value.ToString()));
this.PS3.SetMemory(0x179EDDA, a);
byte[] buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer2 = buffer;
PS3.SetMemory(0x700ad7, buffer2);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer3 = buffer;
PS3.SetMemory(0x700adb, buffer3);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer4 = buffer;
PS3.SetMemory(0x700adf, buffer4);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer5 = buffer;
PS3.SetMemory(0x6ffdcf, buffer5);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer6 = buffer;
PS3.SetMemory(0x6fe83b, buffer6);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer7 = buffer;
PS3.SetMemory(0x6fe833, buffer7);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer8 = buffer;
PS3.SetMemory(0x6fe837, buffer8);
buffer = new byte[4];
buffer[0] = 0x60;
byte[] buffer9 = buffer;
PS3.SetMemory(0x6fd613, buffer9);
Merci beaucoupUnlock all BO2 :Vous devez être inscrit pour voir les liens ! Inscrivez-vous ou connectez-vous ici.
Antiban BO2 :
Level 60 Ghosts :Code:0x004A8310 - 0x40, 0x00, SC58 0x004FA38F - 0x99 0x004FB61C - 0x48, 0x00 0x004FA3BC - 0x48, 0x80 0x004FBA74 - NOP 0x00537DD4 - NOP 0x00538148 - NOP 0x005200E8 - NOP 0x005200F4 - NOP
Antiban Ghosts :Code:numericUpDownX.Value = 10000000; byte[] a = BitConverter.GetBytes(Convert.ToInt32(this.numericUpDownX.Value.ToString())); this.PS3.SetMemory(0x179EDDA, a);
Code:byte[] buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer2 = buffer; PS3.SetMemory(0x700ad7, buffer2); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer3 = buffer; PS3.SetMemory(0x700adb, buffer3); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer4 = buffer; PS3.SetMemory(0x700adf, buffer4); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer5 = buffer; PS3.SetMemory(0x6ffdcf, buffer5); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer6 = buffer; PS3.SetMemory(0x6fe83b, buffer6); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer7 = buffer; PS3.SetMemory(0x6fe833, buffer7); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer8 = buffer; PS3.SetMemory(0x6fe837, buffer8); buffer = new byte[4]; buffer[0] = 0x60; byte[] buffer9 = buffer; PS3.SetMemory(0x6fd613, buffer9);
... PS3.SetMemory(OFFSETS, new byte[] { BYTES });Merci beaucoup
Pourrais tu me mettre anti ban BO2 en deja pret a mettre dans un tool car je sais pas quoi mettre stp ?