/!\Officiel/!\ Centralisation d'offset ,Script,Codage de GTAV

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Ryad Palestine <3

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Yop all ,
Ce poste sert à regrouper toutes les offset des mises à jour de GTAV :) !
1.15 :
BLES :
* GodMode: 0x110C828
- Normal ( FC 01 10 00 41 80 01 14 )
- Real GodMode ( 38 60 7F FF B0 7F 00 B4 )
--------------------------------------------------------------
* NoCops: NOT FOUND
--------------------------------------------------------------
* Unlimited Ammo: NOT FOUND + 0xF6DFA8
- Normal 0xC ( 63 FD 00 00 ) + 0xF6DFA8 ( 60 A4 00 00 )
- Unlimited Ammo 0xC ( 3B A0 03 E7 ) + 0xF6DFA8 ( 38 E0 00 63 )
--------------------------------------------------------------
* Walk Speed: 0x4119930C
* Crouch Speed: 0x41199328
* Swim Speed: 0x41199308
- All Speed Offsets ( Normal - 3F 80 00 00 ) ( x2 - 40 00 00 00 ) ( x10 - 41 20 00 00 ) ( x100 - 42 C8 00 00 ) ( x1000 - 44 7A 00 00 )
--------------------------------------------------------------
* Garage 1 Pointer: 0x1DA8910
- Convert first four bytes to offset and you will get garage 1 offset
--------------------------------------------------------------
* Neon: 0x1FC1D50
- First 4 bytes = Red Colour | Next 4 bytes = Green Colour | Next 4 bytes = Blue Colour
--------------------------------------------------------------
* WayPoint: 0x1C94610
- First 4 bytes = X Origin | Next 4 bytes = Y Origin
--------------------------------------------------------------
* Teleport Pointer: 0x1BCDA9C
--------------------------------------------------------------
* Big Guns: NOT FOUND
--------------------------------------------------------------
* Slow Motion: NOT FOUND
--------------------------------------------------------------
* Car Super Jump: 0x19CDE10
- Normal ( 3F 00 00 00 )
- Car Super Jump ( 4D 00 00 00 )
--------------------------------------------------------------
* TimeScale x1000: 0x2B8708
- Normal ( FC 40 E8 90 )
- TimeScale x1000 ( EC 42 10 BA )
--------------------------------------------------------------
* Gravity: 0x19CDDF8
- Gravity ( Normal - 3F 80 00 00 ) ( x2 - 40 00 00 00 ) ( x10 - 41 20 00 00 ) ( x100 - 42 C8 00 00 ) ( x1000 - 44 7A 00 00 )
--------------------------------------------------------------
* Sky Colour: 0x46EAA4
- NORMAL ( 04 05 06 07 08 09 0A 0B 18 19 1A 1B F8 )
- PURPLE ( F4 05 06 07 08 09 0A 0B 18 19 1A 1B F8 )
- ORANGE ( 04 F4 06 07 08 09 0A 0B 18 19 1A 1B F8 )
- YELLOW ( 04 05 06 07 F4 09 0A 0B 18 19 1A 1B F8 )
- NEON BLUE ( F4 05 06 07 00 09 0A 0B 00 19 1A 1B F8 )
- PEACH ( F4 05 06 07 F4 09 0A 0B F4 19 1A 1B F8 )
- BLURPLE( 00 05 06 07 F4 09 0A 0B 00 19 1A 1B F8 )
- TEA ( 00 00 00 00 F4 F4 00 00 00 00 1A 1B F8 )
- LIGHTNING BLUE ( 00 00 00 00 00 00 00 00 00 00 1A 1B F8 )
- PINK ( F4 F4 F4 F4 F4 F4 F4 F4 F4 F4 F4 1B F8 )
- DAFAQ ( 00 00 00 00 F4 F4 00 00 00 00 00 00 F8 )
--------------------------------------------------------------
* Broken Glass Colour: 0x475554
- NORMAL ( 02 03 01 11 04 05 02 12 06 07 03 13 80 00 00 00 )
- WHITE ( 12 11 12 12 12 12 12 12 B3 F3 F3 00 00 00 00 00 )
- RED ( 02 55 FF FF FF FF FF FF FF FF FF F0 00 00 00 00 )
- YELLOW ( 55 55 55 55 55 55 55 55 55 F3 F3 00 00 00 00 00 )
- GREEN ( 00 00 00 05 55 55 55 55 55 F3 F3 00 00 00 00 00 )
- BLUE ( 7F F2 05 55 05 F9 F9 F9 B3 F3 F3 00 00 00 00 00 )
- BLACK ( FF FF FF FF FF FF FF FF FF FF FF 00 00 00 00 00 )
- SKY-BLUE ( 7F F2 05 55 05 F4 09 12 B3 F3 F3 00 00 00 00 00 )
- ORANGE ( 12 11 12 55 05 F4 09 12 B3 03 F3 00 00 00 00 00 )
- PINK ( 12 11 12 55 05 F4 09 12 B3 F3 F3 00 00 00 00 00 )
- FUCHSIA ( 12 11 12 12 12 F4 09 12 B3 F3 F3 00 00 00 00 00 )

Munitions = 0xF61A54 & 0xF6DFA8
999 = 3B A0 03 E7 & 38 E0 00 63
Big Clip = 3B A0 7F FF & 38 E0 7F FF
Normal = 63 FD 00 00 & 60 87 00 00

Big Guns = 0x1D090
Big = 40 00 00 00
Huge = 40 40 00 00
Normal = 3F 80 00 00

Buttons Monitoring = 0x1F0FDF8
Circle = 00 00 00 20
Cross = 00 00 00 40
DpadDown = 00 00 40 00
DpadLeft = 00 00 80 00
DpadRight = 00 00 20 00
DpadUp = 00 00 10 00
L1 = 00 00 00 04
L2 = 00 00 00 01
L3 = 00 00 02 00
R1 = 00 00 00 08
R2 = 00 00 00 02
R3 = 00 00 04 00
Select = 00 00 01 00
Square = 00 00 00 80
Start = 00 00 08 00
Triangle = 00 00 00 10

Crouch Speed = 0x4119AFB8
Normal = 3F 80 00 00
10x = 41 20 00 00

Godmode = 0x110C828
God = 38 60 7F FF B0 7F 00 B4
Demigod = 3C 60 50 90 90 7F 00 C0
Mortal = FC 01 10 00 41 80 01 14

Gravity = 0x19CDDF8
10x = 41 20 00 00
Normal = 3F 80 00 00
Reversed = BF 80 00 00
Zero = 00 00 00 00

Name Changer = 0x4119AF04

Slow Motion = 0x1C00AA0
Slow = 3E 99 99 9A
Normal = 3F 80 00 00

Special Ability = 0x10A8C4C
Unlimited = C0 3F 00 34
Normal = C0 3F 00 2C

Superman = 0x1D7E314
Super = 40 A0 00 00
Normal = C0 A0 00 00

Swim Speed = 0x4119AF98
Normal = 3F 80 00 00
10x = 41 20 00 00

Timescalex1000 = 0x2B8708
On = EC 42 10 BA
Off = FC 40 E8 90

Vehicle Texture = 0x473DE0
Black = FF 80 80 81
Snowy = 3F 80 80 81
Normal = 3B 80 80 81

Walk Speed = 0x4119AF9C
Normal = 3F 80 00 00
10x = 41 20 00 00

Etoiles = 0xFCC61C
Always 1 Star = 39 60 00 69
Always 2 Stars = 39 60 02 00
Always 3 Stars = 39 60 04 74
Always 4 Stars = 39 60 07 69
Always 5 Stars = 39 60 16 44
Never Wanted = 39 60 00 00
Normal = 81 7D 00 04

Weather Speed = 0x9DAC88
Slower = 42 C8 00 00
Slow = 43 FA 00 00
Normal = 44 7A 00 00
Fast = 48 80 00 00
Faster = 49 50 00 00
Warp = 50 00 00 00

GTATextOffset = 0x1F9C084;
GTAFunctionOffset = 0x1F9C797;
GTAButtonsOffset = 0x1F0F390;
BLUS :
God Mode:
offset: 0x111fc68
on - 0x38, 0x60, 0x7f, 0xff, 0xb0, 0x7f, 0x00, 0xb4
off - 0xfc, 0x01, 0x10, 0x00, 0x41, 0x80, 0x01, 0x14
==========================
No Cops:
offset: 0xfddd2c
0n - 0x39, 0x60, 0x00, 0x00
off - 0x81, 0x7d, 0x00, 0x04
===========================
walk speed: 0x4119c91c
swim speed : 0x4119c918
on - 0x40, 0x00, 0x00, 0x00
off - 0x3f, 0x80, 0x00, 0x00
===========================
big gun:
offset: 0x1d220
on - 0x40, 0x00, 0x00, 0x00
off - 0x3f, 0x80, 0x00, 0x00
============================
slow motion:
offset: 0x1c10ea4
on - 0x3f, 0x00, 0x00, 0x00
off - 0x3f, 0x80, 0x00, 0x00
============================
car super jump:
offset: 0x19e6810
on - 0x4d, 0x00, 0x00, 0x00
off - 0x3f, 0x00, 0x00, 0x00
============================
time scale x1000:
offset: 0x2bba68
on - 0xec, 0x42, 0x10, 0xba
off - 0xfc, 0x40, 0xe8, 0x90
============================
gravity:
offset: 0x19e67f8
x2 - 0x40, 0x00, 0x00, 0x00
x10 - 0x41, 0x20, 0x00, 0x00
x100 - 0x42, 0xc8, 0x00, 0x00
off - 0x3f, 0x80, 0x00, 0x00
=============================
name changer:
0x4119af04
=============
En attente
HUD_COLOUR_PURE_WHITE RGBA 255 255 255 255
HUD_COLOUR_WHITE RGBA 240 240 240 255
HUD_COLOUR_BLACK RGBA 0 0 0 255
HUD_COLOUR_GREY RGBA 155 155 155 255
HUD_COLOUR_GREYLIGHT RGBA 205 205 205 255
HUD_COLOUR_GREYDARK RGBA 77 77 77 255
HUD_COLOUR_RED RGBA 194 80 80 255
HUD_COLOUR_REDLIGHT RGBA 225 168 168 255
HUD_COLOUR_REDDARK RGBA 97 40 40 255
HUD_COLOUR_BLUE RGBA 93 182 229 255
HUD_COLOUR_BLUELIGHT RGBA 174 219 242 255
HUD_COLOUR_BLUEDARK RGBA 47 92 115 255
HUD_COLOUR_YELLOW RGBA 240 200 80 255
HUD_COLOUR_YELLOWLIGHT RGBA 254 235 169 255
HUD_COLOUR_YELLOWDARK RGBA 126 107 41 255
HUD_COLOUR_ORANGE RGBA 255 133 85 255
HUD_COLOUR_ORANGELIGHT RGBA 255 194 170 255
HUD_COLOUR_ORANGEDARK RGBA 127 66 42 255
HUD_COLOUR_GREEN RGBA 102 152 104 255
HUD_COLOUR_GREENLIGHT RGBA 179 204 180 255
HUD_COLOUR_GREENDARK RGBA 52 77 53 255
HUD_COLOUR_PURPLE RGBA 100 79 142 255
HUD_COLOUR_PURPLELIGHT RGBA 78 167 199 255
HUD_COLOUR_PURPLEDARK RGBA 50 39 71 255
HUD_COLOUR_PINK RGBA 203 54 148 255
HUD_COLOUR_RADAR_HEALTH RGBA 53 154 71 255
HUD_COLOUR_RADAR_ARMOUR HUD_COLOUR_BLUE
HUD_COLOUR_RADAR_DAMAGE RGBA 235 36 39 255
Code:
public class Buttons
{
public static uint DpadUp = 1048576u;
public static uint DpadDown = 4194304u;
public static uint DpadRight = 2097152u;
public static uint DpadLeft = 8388608u;
public static uint Cross = 64u;
public static uint Circle = 32u;
public static uint Triangle = 16u;
public static uint Square = 128u;
public static uint R3 = 262144u;
public static uint R2 = 2u;
public static uint R1 = 8u;
public static uint L3 = 131072u;
public static uint L2 = 1u;
public static uint L1 = 4u;
public static uint Select = 65536u;
public static uint Start = 524288u;
}

// Note: Those offsets for BLES 1.14
private uint GTATextOffset = 0x1F8B984;
private uint GTAFunctionOffset = 0x1F8C097;
private uint GTAButtonsOffset = 0x1EFEE90;

string BLUE = "~HUD_COLOUR_BLUE~";
string YELLOW = "~HUD_COLOUR_YELLOW~";
string RED = "~HUD_COLOUR_RED~";
string WHITE = "~HUD_COLOUR_WHITE~";

private bool IsCurrentMessage(string secondmessage)
{
byte[] AllTextBytes = PS3.GetBytes(GTATextOffset, secondmessage.Length + 1);
byte[] SecondMessageBytes = Encoding.ASCII.GetBytes(secondmessage);
Array.Resize(ref SecondMessageBytes, SecondMessageBytes.Length + 1);
if (AllTextBytes.SequenceEqual(SecondMessageBytes))
{
return true;
}
return false;
}

public bool ButtonPressed(uint Button)
{
bool result;
byte[] array = PS3.GetBytes(GTAButtonsOffset, 4);
Array.Reverse(array);
uint num = BitConverter.ToUInt32(array, 0);
if (num == Button)
{
result = true;
return result;
}
result = false;
return result;
}

private void SendMessageToGTA(string message)
{
byte[] MessageBytes = Encoding.ASCII.GetBytes(message);
Array.Resize(ref MessageBytes, MessageBytes.Length + 1);
PS3.SetMemory(GTATextOffset, MessageBytes);

byte[] StartFunction = new byte[] { 0x04 };
PS3.SetMemory(GTAFunctionOffset, StartFunction);
}

private void RemoveLastMessageFromGTA()
{
byte[] EndFunction = new byte[] { 0x02 };
PS3.SetMemory(GTAFunctionOffset, EndFunction);
}
Source Base MENU c# :
Liens :
Téléchargement :
Virustotals :
Crédit : Coder Par Ryad , Pro Yourself
Hash GTAV Armes
RPG : 000000013F8000003F000000400000003F8000003F800000
ShootGun : 00000008402000003F000000400000003F8000003F800000
MiniGun : 00003A98409000003f00000040000000
 
Dernière édition:

Nicrius

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Faudrait que tu penses à rajouter, pour ceux à qui ça serait utile des informations à propos des eboots de GTA V (notamment le script bypass) ça serait sympa l'ami :)
 
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