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Call Of Duty (Ancienne Section en modération )
RELEASE code CFG !!!
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<blockquote data-quote="TheZdex" data-source="post: 1219821" data-attributes="member: 209425"><p>CODE MW2 CFG</p><p> </p><p>[SPOILER]</p><p>Super Steady Aim:</p><p>Code:</p><p>toggle perk_weapSpreadMultiplier 0.0001 0.62;</p><p> </p><p>Rapid Fire Guns:</p><p>Code:</p><p>toggle player_burstFireCooldown 0 1;</p><p> </p><p>Instant Reload:</p><p>Code:</p><p>toggle perk_weapReloadMultiplier 0.0001 .5;</p><p> </p><p>Max Explosive Damage:</p><p>Code:</p><p>toggle scr_maxPerPlayerExplosives 999 2;</p><p> </p><p>Marathon:</p><p>Code:</p><p>perk_sprintMultiplier 20; player_sprintUnlimited 1;</p><p> </p><p>Super Slight Of Hand:</p><p>Code:</p><p>perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5;</p><p> </p><p>Knife Range Toggle:</p><p>Code:</p><p>toggle player_meleeRange 999 2;</p><p> </p><p>Slow Aiming:</p><p>Code:</p><p>perk_weapSpreadMultiplier 1000 0.62</p><p> </p><p>Riot Party:</p><p>Code:</p><p>shieldImpactBulletShakeScale 10</p><p> </p><p>Fast Heart Beat:</p><p>Code:</p><p>toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2;</p><p> </p><p>Minisclue Jump Damage:</p><p>Code:</p><p>bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;</p><p> </p><p>Packs:</p><p> </p><p>Cheaters Pack:</p><p>Code:</p><p>compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999;</p><p> </p><p>Infections Pack:</p><p>Code:</p><p>compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph</p><p> </p><p>Fun Menu Codes:</p><p> </p><p>Green Box:</p><p>Code:</p><p>toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;</p><p> </p><p>Laser:</p><p>Code:</p><p>toggle laserForceOn 1 0;</p><p> </p><p>FPS:</p><p>Code:</p><p>toggle cg_drawfps 1 0;</p><p> </p><p>Go Prone:</p><p>Code:</p><p>toggle cl_stanceHoldTime 50 100 200 300 500 999;</p><p> </p><p>Killcam Data:</p><p>Code:</p><p>toggle drawKillcamData 0 1;</p><p> </p><p>Map Rotation:</p><p>Code:</p><p>toggle compassRotation 0 1;</p><p> </p><p>Mini Icon Toggle:</p><p>Code:</p><p>toggle con_minicon 0 1;</p><p> </p><p>Super Javelin:</p><p>Code:</p><p>toggle missile_macross 0 1;</p><p> </p><p>Knock Back:</p><p>Code:</p><p>toggle g_knockback 1000 5000 5;</p><p> </p><p>Map Size:</p><p>Code:</p><p>toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;</p><p> </p><p>Invisible Gun:</p><p>Code:</p><p>toggle cg_gun_x 0 -50;</p><p> </p><p>Fail Headsets:</p><p>Code:</p><p>forcevoicefail 1</p><p> </p><p>Colored Scoreboard:</p><p>Code:</p><p>set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;</p><p> </p><p>Unsusable Square:</p><p>Code:</p><p>toggle g_useholdtime 0 65535;</p><p> </p><p>Normal Camera Bob:</p><p>Code:</p><p>player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8;</p><p> </p><p>Zero Camera Bob:</p><p>Code:</p><p>player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;</p><p> </p><p>Fast Sensitivity:</p><p>Code:</p><p>profile_setViewSensitivity 50</p><p> </p><p>Mantle Hack:</p><p>Code:</p><p>mantle_check_range 999</p><p> </p><p>Never Disconnet:</p><p>Code:</p><p>disconnectOnSignOut 0</p><p> </p><p>Stupid Sentry:</p><p>Code:</p><p>sentry_placement_feet_offset 100</p><p> </p><p>Vote To Skip Toggle:</p><p>Code:</p><p>toggle set party_vetoPercentRequired 0.01 0.501;</p><p> </p><p>Colored Teams:</p><p>Code:</p><p>g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0;</p><p> </p><p>Unbreakable Glass:</p><p>Code:</p><p>glass_break 0;</p><p> </p><p>Floating Glass:</p><p>Code:</p><p>toggle glass_fall_gravity -99 800;</p><p> </p><p>Low Ammo Color:</p><p>Code:</p><p>lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;</p><p> </p><p>Fast Predator Missle:</p><p>Code:</p><p>missileRemoteSpeedTargetRange 9999 99999;</p><p> </p><p>Name Color:</p><p>Code:</p><p>ui_playerPartyColor 0 1 0 1;</p><p> </p><p>Left Side Gun:</p><p>toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;</p><p> </p><p>Bouncy Greneades:</p><p>Code:</p><p>toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;</p><p> </p><p>TBag:</p><p>Code:</p><p>gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;</p><p> </p><p>Flashing scoreboard:</p><p>Code:</p><p>set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;</p><p> </p><p>Shellshock:</p><p>Code:</p><p>toggle cg_drawShellshock 0 1;</p><p> </p><p>Drugs:</p><p>Code:</p><p>jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;</p><p> </p><p>No HU<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite353" alt="D:" title="Sad D:" loading="lazy" data-shortname="D:" /></p><p>Code:</p><p>toggle cg_Draw2D 0 1;</p><p> </p><p>Color Box:</p><p>Code:</p><p>toggle r_showFbColorDebug 0 1 2 3 4 5 6;</p><p> </p><p>Turn Around:</p><p>Code:</p><p>toggle r_lockPvs 0 1;</p><p> </p><p>Every One Can Hear Me:</p><p>Code:</p><p>cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving</p><p>1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1;</p><p> </p><p>Show Status:</p><p>Code:</p><p>status</p><p> </p><p>3rd person:</p><p>toggle cg_thirdperson 0 1</p><p> </p><p> </p><p>Account Menu Codes:</p><p> </p><p>Level 70:</p><p>Code:</p><p>set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats</p><p> </p><p>Unlock Challenges:</p><p>Code:</p><p>scr_complete_all_challenges 1;uploadStats</p><p> </p><p>Score Stats:</p><p>Code:</p><p>statset 2302 666666666;onlinegame 1;uploadstats;</p><p> </p><p>Win Stats:</p><p>Code:</p><p>statset 2316 66666666;onlinegame 1;uploadstats;</p><p> </p><p>Kill Stats</p><p>Code:</p><p>statset 2303 66666666;onlinegame 1;uploadstats;</p><p> </p><p>Prestige 0:</p><p>Code:</p><p>disconnect; setplayerdata prestige 0; uploadStats</p><p> </p><p>Prestige 1:</p><p>Code:</p><p>disconnect; setplayerdata prestige 1; uploadStats</p><p> </p><p>Prestige 2:</p><p>Code:</p><p>disconnect; setplayerdata prestige 2; uploadStats</p><p> </p><p>Prestige 3:</p><p>Code:</p><p>disconnect; setplayerdata prestige 3; uploadStats</p><p> </p><p>Prestige 4:</p><p>Code:</p><p>disconnect; setplayerdata prestige 4; uploadStats</p><p> </p><p>Prestige 5:</p><p>Code:</p><p>disconnect; setplayerdata prestige 5; uploadStats</p><p> </p><p>Prestige 6:</p><p>Code:</p><p>disconnect; setplayerdata prestige 6; uploadStats</p><p> </p><p>Prestige 7:</p><p>Code:</p><p>disconnect; setplayerdata prestige 7; uploadStats</p><p> </p><p>Prestige 8:</p><p>Code:</p><p>disconnect; setplayerdata prestige 8; uploadStats</p><p> </p><p>Prestige 9:</p><p>Code:</p><p>disconnect; setplayerdata prestige 9; uploadStats</p><p> </p><p>Prestige 10:</p><p>Code:</p><p>disconnect; setplayerdata prestige 10; uploadStats</p><p> </p><p>Prestige 11:</p><p>Code:</p><p>disconnect; setplayerdata prestige 11; uploadStats</p><p> </p><p> </p><p>Host Menu Codes:</p><p> </p><p>Aim Assist:</p><p>Code:</p><p>aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;</p><p> </p><p> </p><p>Change Team:</p><p>Code:</p><p>toggle ui_allow_classchange 0 1;</p><p> </p><p>Derank Lobby:</p><p>Code:</p><p>g_teamname_axis resetstats;g_teamname_allies resetstats</p><p> </p><p>Gold Desert Eagle:</p><p>Code:</p><p>setplayerdata "customClasses" 1 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 2 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 3 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 4 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 5 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 6 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 7 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 8 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 9 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p>setplayerdata "customClasses" 10 "weaponSetups" 1 "weapon" "deserteaglegold"</p><p> </p><p>anti join:</p><p>g_password 420</p><p> </p><p>anti join off:</p><p>reset g_password</p><p> </p><p>change maps:</p><p> </p><p>map mp_estate</p><p>map mp_favela</p><p>map mp_highrise</p><p>map mp_derail</p><p>mp_checkpoint <---karachi</p><p>map mp_quarry</p><p>map mp_rundown</p><p>map mp_rust</p><p>map mp_boneyard <---scrapyard</p><p>map mp_nightshift <---skidrow</p><p>map mp_subbase</p><p>map mp_terminal</p><p>map mp_underpass</p><p>map mp_brecourt <---wasteland</p><p> </p><p>Kick&Ban:</p><p> </p><p>kick all:</p><p>kick all</p><p> </p><p>Usefull:</p><p> </p><p>wall hack:</p><p>toggle r_znear 5 55</p><p> </p><p>Toggle UAV:</p><p>Code:</p><p>toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;</p><p> </p><p> </p><p>Carepackages:</p><p> </p><p>Nuke In Carepackage:</p><p>Code:</p><p>toggle scr_airdrop_nuke 0 999;</p><p> </p><p>Good Carepackages:</p><p>Code:</p><p>scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;</p><p>Harrier In Carepackage:</p><p>Code:</p><p>scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500</p><p> </p><p>Pavelow In Carepackage:</p><p>Code:</p><p>scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500</p><p> </p><p> </p><p>AC130 In Carepackage:</p><p>Code:</p><p>scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500</p><p> </p><p>Chopper Gunner In Carepackage:</p><p>Code:</p><p>scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500</p><p> </p><p>EMP In Carepackage:</p><p>Code:</p><p>scr_airdrop_mega_emp 500;scr_airdrop_emp 500</p><p> </p><p>Nuke In Carpackage:</p><p>Code:</p><p>scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999</p><p> </p><p>Reset Carepackage:</p><p>Code:</p><p>scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10</p><p> </p><p>Disable Killstreaks:</p><p>Code:</p><p>scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0</p><p> </p><p>Vision Codes:</p><p> </p><p> </p><p>Toggle Rainbow:</p><p>"toggle r_debugShader 0 1 2 3;"</p><p> </p><p>Purple Vision:</p><p>Code:</p><p>r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1</p><p> </p><p>Contrast Toggle:</p><p>Code:</p><p>toggle r_contrast 1 0 3 4;</p><p> </p><p>L33T Hacks:</p><p>Code:</p><p>toggle ui_debugMode 0 1;</p><p> </p><p>PC Graffx:</p><p>Code:</p><p>toggle scr_art_tweak 1 0; toggle scr_art_tweak_message 1 0; toggle r_glowUseTweaks 1 0; toggle r_filmUseTweaks 1 0;</p><p> </p><p>Film Shader:</p><p>Code:</p><p>toggle r_filmAltShader 0 1;</p><p> </p><p>Disco mode:</p><p>Code:</p><p>r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;</p><p> </p><p>Fat:</p><p>Code:</p><p>toggle r_subwindow 0 1 0 2;</p><p> </p><p>Skinny:</p><p>Code:</p><p>toggle r_subwindow 0 1 0 1;</p><p> </p><p>Blurry:</p><p>Code:</p><p>toggle r_blur 0 1 2 3 4 5 6 7 8 9;</p><p> </p><p>Bright:</p><p>Code:</p><p>toggle r_brightness 0 .25 .5 .75 1 1.25 1.5;</p><p> </p><p>Black Hole:</p><p>Code:</p><p>toggle r_singleCell 0 1;</p><p> </p><p>Thermal:</p><p>Code:</p><p>toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;</p><p> </p><p> </p><p>Blue:</p><p>Code:</p><p>toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;</p><p> </p><p>Pink:</p><p>Code:</p><p>toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1;</p><p> </p><p>Aqua:</p><p>Code:</p><p>toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0;</p><p> </p><p>Grey:</p><p>Code:</p><p>toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0;</p><p> </p><p>Chaplin:</p><p>Code:</p><p>toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;</p><p> </p><p>Promod:</p><p>Code:</p><p>toggle cg_fov 90 68;</p><p> </p><p>Weird Pro Mod:</p><p>Code:</p><p>toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0;</p><p> </p><p>Purple Vision:</p><p>Code:</p><p>r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1</p><p> </p><p> </p><p>UFO MODE :</p><p>Code:</p><p>tyScale 0.0005;perk_diveVelocity 250;perk_diveViewRollResetSpeed 4;perk_diveViewRollSpeed 0.5;perk_diveViewRollTarget 45;bg_fallDamageMinHeight 128;bg_fallDamageMaxHeight 300"</p><p> </p><p>Game Options:</p><p> </p><p>Freindly Fire:</p><p>Code:</p><p>toggle ui_friendlyfire 1 0</p><p> </p><p>Nuke Cancel Mode:</p><p>Code:</p><p>toggle nukeCancelMode 0 1;</p><p> </p><p>Toggle Gravity:</p><p>Code:</p><p>toggle g_gravity 20 800;</p><p> </p><p>Toggle Game Speed:</p><p>Code:</p><p>toggle g_speed 190 400 600 4000;</p><p> </p><p>Lader Jump:</p><p>Code:</p><p>toggle jump_ladderPushVel 1024 128;</p><p> </p><p>Only Headshots On:</p><p>Code:</p><p>scr_game_onlyheadshots 1;wait 1; fast_restart;</p><p> </p><p>Only Headshots Off:</p><p>Code:</p><p>scr_game_onlyheadshots 0;wait 1; fast_restart;</p><p> </p><p>Clan Tag Verify:</p><p>Code:</p><p>sv_allowedClan1 [1st Clan Tag Here];sv_allowedClan2 [2nd Clan Tag Here]</p><p> </p><p>end game:</p><p>scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01</p><p> </p><p>long game:</p><p>scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90</p><p> </p><p>Verify Lobby:</p><p>Code:</p><p>g_speed 0;jump_height 0;wait 200; say Welcome To [Duenkiss] Lobby;wait 200; say Hosted By:[Duenkiss];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000</p><p> </p><p>Choose Gamemode:</p><p>Code:</p><p>g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;</p><p> </p><p>GTNW:</p><p>Code:</p><p>g_gametype gtnw;party_gametype gtnw;</p><p> </p><p>Arena:</p><p>Code:</p><p>g_gametype arena;party_gametype arena;</p><p> </p><p>VIP:</p><p>Code:</p><p>g_gametype vip;party_gametype vip;</p><p> </p><p>One Flag:</p><p>Code:</p><p>g_gametype oneflag;party_gametype oneflag;</p><p> </p><p>Search And Destroy:</p><p>Code:</p><p>g_gametype sd;fast_restart;</p><p> </p><p>change to ffa:</p><p>g_gametype dm;fast_restart</p><p>fast restart</p><p> </p><p>Domination:</p><p>Code:</p><p>g_gametype dom;fast_restart;</p><p> </p><p>Team Deathmatch:</p><p>Code:</p><p>g_gametype dm;fast_restart;</p><p> </p><p>Ground War:</p><p>Code:</p><p>g_gametype war;fast_restart;</p><p> </p><p>God Mode</p><p>Code:</p><p>scr_player_maxhealth 100000000</p><p> </p><p>Show IP:</p><p>Code:</p><p>showip</p><p> </p><p>Super jump:</p><p>toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999</p><p> </p><p>Super speed:</p><p>g_speed 800 500 190</p><p> </p><p>Ranked match:</p><p>onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart</p><p> </p><p> </p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="TheZdex, post: 1219821, member: 209425"] CODE MW2 CFG [SPOILER] Super Steady Aim: Code: toggle perk_weapSpreadMultiplier 0.0001 0.62; Rapid Fire Guns: Code: toggle player_burstFireCooldown 0 1; Instant Reload: Code: toggle perk_weapReloadMultiplier 0.0001 .5; Max Explosive Damage: Code: toggle scr_maxPerPlayerExplosives 999 2; Marathon: Code: perk_sprintMultiplier 20; player_sprintUnlimited 1; Super Slight Of Hand: Code: perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5; Knife Range Toggle: Code: toggle player_meleeRange 999 2; Slow Aiming: Code: perk_weapSpreadMultiplier 1000 0.62 Riot Party: Code: shieldImpactBulletShakeScale 10 Fast Heart Beat: Code: toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2; Minisclue Jump Damage: Code: bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1; Packs: Cheaters Pack: Code: compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999; Infections Pack: Code: compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph Fun Menu Codes: Green Box: Code: toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; Laser: Code: toggle laserForceOn 1 0; FPS: Code: toggle cg_drawfps 1 0; Go Prone: Code: toggle cl_stanceHoldTime 50 100 200 300 500 999; Killcam Data: Code: toggle drawKillcamData 0 1; Map Rotation: Code: toggle compassRotation 0 1; Mini Icon Toggle: Code: toggle con_minicon 0 1; Super Javelin: Code: toggle missile_macross 0 1; Knock Back: Code: toggle g_knockback 1000 5000 5; Map Size: Code: toggle compassSize 1 1.25 1.5 1.75 2 3 4 5; Invisible Gun: Code: toggle cg_gun_x 0 -50; Fail Headsets: Code: forcevoicefail 1 Colored Scoreboard: Code: set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1; Unsusable Square: Code: toggle g_useholdtime 0 65535; Normal Camera Bob: Code: player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8; Zero Camera Bob: Code: player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0; Fast Sensitivity: Code: profile_setViewSensitivity 50 Mantle Hack: Code: mantle_check_range 999 Never Disconnet: Code: disconnectOnSignOut 0 Stupid Sentry: Code: sentry_placement_feet_offset 100 Vote To Skip Toggle: Code: toggle set party_vetoPercentRequired 0.01 0.501; Colored Teams: Code: g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0; Unbreakable Glass: Code: glass_break 0; Floating Glass: Code: toggle glass_fall_gravity -99 800; Low Ammo Color: Code: lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1; Fast Predator Missle: Code: missileRemoteSpeedTargetRange 9999 99999; Name Color: Code: ui_playerPartyColor 0 1 0 1; Left Side Gun: toggle cg_gun_y 0 10; toggle cg_gun_x 0 1; Bouncy Greneades: Code: toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10; TBag: Code: gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand; Flashing scoreboard: Code: set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1; Shellshock: Code: toggle cg_drawShellshock 0 1; Drugs: Code: jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2; No HUD: Code: toggle cg_Draw2D 0 1; Color Box: Code: toggle r_showFbColorDebug 0 1 2 3 4 5 6; Turn Around: Code: toggle r_lockPvs 0 1; Every One Can Hear Me: Code: cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1; Show Status: Code: status 3rd person: toggle cg_thirdperson 0 1 Account Menu Codes: Level 70: Code: set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats Unlock Challenges: Code: scr_complete_all_challenges 1;uploadStats Score Stats: Code: statset 2302 666666666;onlinegame 1;uploadstats; Win Stats: Code: statset 2316 66666666;onlinegame 1;uploadstats; Kill Stats Code: statset 2303 66666666;onlinegame 1;uploadstats; Prestige 0: Code: disconnect; setplayerdata prestige 0; uploadStats Prestige 1: Code: disconnect; setplayerdata prestige 1; uploadStats Prestige 2: Code: disconnect; setplayerdata prestige 2; uploadStats Prestige 3: Code: disconnect; setplayerdata prestige 3; uploadStats Prestige 4: Code: disconnect; setplayerdata prestige 4; uploadStats Prestige 5: Code: disconnect; setplayerdata prestige 5; uploadStats Prestige 6: Code: disconnect; setplayerdata prestige 6; uploadStats Prestige 7: Code: disconnect; setplayerdata prestige 7; uploadStats Prestige 8: Code: disconnect; setplayerdata prestige 8; uploadStats Prestige 9: Code: disconnect; setplayerdata prestige 9; uploadStats Prestige 10: Code: disconnect; setplayerdata prestige 10; uploadStats Prestige 11: Code: disconnect; setplayerdata prestige 11; uploadStats Host Menu Codes: Aim Assist: Code: aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1; Change Team: Code: toggle ui_allow_classchange 0 1; Derank Lobby: Code: g_teamname_axis resetstats;g_teamname_allies resetstats Gold Desert Eagle: Code: setplayerdata "customClasses" 1 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 2 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 3 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 4 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 5 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 6 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 7 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 8 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 9 "weaponSetups" 1 "weapon" "deserteaglegold" setplayerdata "customClasses" 10 "weaponSetups" 1 "weapon" "deserteaglegold" anti join: g_password 420 anti join off: reset g_password change maps: map mp_estate map mp_favela map mp_highrise map mp_derail mp_checkpoint <---karachi map mp_quarry map mp_rundown map mp_rust map mp_boneyard <---scrapyard map mp_nightshift <---skidrow map mp_subbase map mp_terminal map mp_underpass map mp_brecourt <---wasteland Kick&Ban: kick all: kick all Usefull: wall hack: toggle r_znear 5 55 Toggle UAV: Code: toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500; Carepackages: Nuke In Carepackage: Code: toggle scr_airdrop_nuke 0 999; Good Carepackages: Code: scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999; Harrier In Carepackage: Code: scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500 Pavelow In Carepackage: Code: scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500 AC130 In Carepackage: Code: scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500 Chopper Gunner In Carepackage: Code: scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500 EMP In Carepackage: Code: scr_airdrop_mega_emp 500;scr_airdrop_emp 500 Nuke In Carpackage: Code: scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999 Reset Carepackage: Code: scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10 Disable Killstreaks: Code: scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0 Vision Codes: Toggle Rainbow: "toggle r_debugShader 0 1 2 3;" Purple Vision: Code: r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1 Contrast Toggle: Code: toggle r_contrast 1 0 3 4; L33T Hacks: Code: toggle ui_debugMode 0 1; PC Graffx: Code: toggle scr_art_tweak 1 0; toggle scr_art_tweak_message 1 0; toggle r_glowUseTweaks 1 0; toggle r_filmUseTweaks 1 0; Film Shader: Code: toggle r_filmAltShader 0 1; Disco mode: Code: r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0; Fat: Code: toggle r_subwindow 0 1 0 2; Skinny: Code: toggle r_subwindow 0 1 0 1; Blurry: Code: toggle r_blur 0 1 2 3 4 5 6 7 8 9; Bright: Code: toggle r_brightness 0 .25 .5 .75 1 1.25 1.5; Black Hole: Code: toggle r_singleCell 0 1; Thermal: Code: toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0; Blue: Code: toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0; Pink: Code: toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1; Aqua: Code: toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0; Grey: Code: toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0; Chaplin: Code: toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3; Promod: Code: toggle cg_fov 90 68; Weird Pro Mod: Code: toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0; Purple Vision: Code: r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1 UFO MODE : Code: tyScale 0.0005;perk_diveVelocity 250;perk_diveViewRollResetSpeed 4;perk_diveViewRollSpeed 0.5;perk_diveViewRollTarget 45;bg_fallDamageMinHeight 128;bg_fallDamageMaxHeight 300" Game Options: Freindly Fire: Code: toggle ui_friendlyfire 1 0 Nuke Cancel Mode: Code: toggle nukeCancelMode 0 1; Toggle Gravity: Code: toggle g_gravity 20 800; Toggle Game Speed: Code: toggle g_speed 190 400 600 4000; Lader Jump: Code: toggle jump_ladderPushVel 1024 128; Only Headshots On: Code: scr_game_onlyheadshots 1;wait 1; fast_restart; Only Headshots Off: Code: scr_game_onlyheadshots 0;wait 1; fast_restart; Clan Tag Verify: Code: sv_allowedClan1 [1st Clan Tag Here];sv_allowedClan2 [2nd Clan Tag Here] end game: scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01 long game: scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90 Verify Lobby: Code: g_speed 0;jump_height 0;wait 200; say Welcome To [Duenkiss] Lobby;wait 200; say Hosted By:[Duenkiss];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000 Choose Gamemode: Code: g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1; GTNW: Code: g_gametype gtnw;party_gametype gtnw; Arena: Code: g_gametype arena;party_gametype arena; VIP: Code: g_gametype vip;party_gametype vip; One Flag: Code: g_gametype oneflag;party_gametype oneflag; Search And Destroy: Code: g_gametype sd;fast_restart; change to ffa: g_gametype dm;fast_restart fast restart Domination: Code: g_gametype dom;fast_restart; Team Deathmatch: Code: g_gametype dm;fast_restart; Ground War: Code: g_gametype war;fast_restart; God Mode Code: scr_player_maxhealth 100000000 Show IP: Code: showip Super jump: toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999 Super speed: g_speed 800 500 190 Ranked match: onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1; fast_restart [/SPOILER] [/QUOTE]
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