public static uint ActiveUser = (G_client + 0x314c);
public static uint Add_Ammo = 0x24879c;
public static uint AdvancedUAV = 0x140a3a;
public static uint AkimboPrimary = (G_client + 0x341);
public static uint AkimboSecondary = (G_client + 0x351);
public static uint AliensKilled = 0x17a552a;
public static uint Alive = 0x2f83;
public static uint AllPerks = (G_client + 0xa2a);
public static uint AntibanOffset1 = 0x700adc;
public static uint AntibanOffset2 = 0x6ff4d8;
public static uint AntibanOffset3 = 0x6ff164;
public static uint AntibanOffset4 = 0x700ad4;
public static uint AntibanOffset5 = 0x700ad8;
public static uint AntibanOffset6 = 0x6f41e8;
public static uint AttemteptedChallenges = 0x17a54f5;
public static uint CashFlow = 0x17a54fc;
public static uint Cbuf_AddText = 0x2b1c14;
public static uint cg_fov = 0x8a4b46;
public static uint ChromePlayer = 0x478d5b;
public static uint ClanTag = 0xcbff6a;
public static uint Client_Team = (G_client + 0x3063);
public static int ClientIndex = 0;
public static uint ClientInterval = 0x3700;
public static uint ColorClan = 0xcb00ad;
public static uint CompletedChallenges = 0x17a54f1;
public static uint Currentstreak = 0x179e74d;
public static uint Deaths = 0x179de51;
public static uint SP_Script_Model = 0x286710;
public static uint SpectatorGodMod = (G_client + 0x12);
public static uint Spining_Mode = (G_client + 0x6c);
public static uint SquadPoints = 0x17a2a24;
public static uint SteadyAim = 0x1215cc;
public static uint SuperTargetfinder = 0x1cc4b78;
public static uint SV_GameSendServerCommand = 0x672444;
public static uint SV_LinkEntity = 0x32c420;
public static uint SV_SetBrushModel = 0x5ecf94;
public static uint SV_UnlinkEntity = 0x32c3a0;
public static uint Tactical = (PrimaryBullets - 0x10);
public static uint Team = (G_client + 0x3063);
public static uint Teeth = 0x17a60e6;
public static uint Teleport = (G_client + 0x1c);
public static uint TimePlayed = 0x179debe;
public static uint Timescale = 0x1cb5578;
public static uint UAV = 0x82f7f0;
public static uint UnlockAll = 0x17a20b0;
public static uint WallBreach = 0x22dfce;
public static uint Wallhack = 0x86c664;
public static uint WallhackGlow = 0x16ab63;
public static uint Wins = 0x179deca;
public static uint Winstreak = 0x179de4d;
public static uint XPSoldier = 0x179edda;
public static uint Disabled_CharCheck = 0x378620;
public static uint Downs = 0x17a54c8;
public static uint Dvar_GetBool = 0x4ce50c;
public static uint ExtictionKills = 0x17a558c;
public static uint ExtictionPrestige = 0x17a550c;
public static uint ExtictionRevives = 0x17a5470;
public static uint ExtictionScore = 0x17a5574;
public static uint FlyMode = 0x5d5de8;
public static uint FullAuto = 0x10ea9c;
public static uint Function_Address = 0x4851456;
public static uint G_client = 0xf44980;
public static uint G_EffectIndex = 0x2e8ae8;
public static uint G_Entity = 0xe04980;
public static uint G_GivePlayerWeapon = 0x2947fc;
public static uint G_InitializeAmmo = 0x1e6838;
public static uint G_SetModel = 0x28fa4c;
public static uint G_Spawn = 0x290e58;
public static uint G_SpawnTurret = 0x2a2a40;
public static uint G_TempEntity = 0x2916ac;
public static uint GamesPlayed = 0x179de69;
public static uint Get_ServerDetails = 0x1072868;
public static uint GlowPlayers = 0x16ab63;
public static uint Gmode1 = 0x303c;
public static uint Gmode2 = 0x1d0;
public static uint Gmode3 = 0x1aa;
public static uint godmode = 0xe04b2a;
public static uint GodModeAll = 0x23d1e0;
public static uint Gravity = 0x22fe72;
public static uint Hits = 0x179de71;
public static uint HivesDestroyed = 0x17a54cc;
public static uint HostClanTag = (G_client + 0x310c);
public static uint HostUAV = (G_client + 0x3165);
public static uint ImpactBullets = (G_client + 0x30d3);
public static uint Invisible = 0x177ea25;
public static uint Jammer = (G_client + 0x125);
public static uint Jetpack = (G_client + 0x30);
public static uint JumpHeight = 0xec708;
public static uint Key_IsDown = 0x18eeb8;
public static uint KillAndScare = (G_client + 0x24);
public static uint KillClient = (G_client + 0x24);
public static uint Kills = 0x179de79;
public static uint Killstreak = 0x179de7d;
public static uint Knockback = 0x1ca2858;
public static uint Lag = (G_client + 0x2f9f);
public static uint Laser = 0x52dde7;
public static uint Lethal = (PrimaryBullets - 0x20);
public static uint Level = 0x17a5513;
public static uint LobbyPlayerSpeed = 0x22e01e;
public static uint Losses = 0x179de81;
public static int MaxClients = 12;
public static int MaxClientsExt = 4;
public static uint MaxFallDamage = 0xde394;
public static uint MaxRelics = 0x17a5522;
public static uint mFlag = (G_client + 0x331f);
public static uint MinFallDamage = 0xf905c;
public static uint Misses = 0x179de86;
public static uint MissionCompleted = 0x17a5532;
public static uint Modelss = (G_Entity + 0x171);
public static uint Name = 0x177a238;
public static uint NameInGame = (G_client + 0x309c);
public static uint NameSoldier = (XPSoldier - 0x21);
public static uint NoRecoil = 0x6c65c0;
public static uint OrangeBoxes = (G_client + 0x13);
public static uint PlayerCmd_ClonePlayer = 0x2f19cc;
public static uint PlayerColour = 0x1cbedb8;
public static uint PlayerSpeed = (G_client + 0x3050);
public static uint PreferredWeapon = 0x179de3d;
public static uint Prestige = 0x17a2d1c;
public static uint PrimaryBullets = (G_client + 0x558);
public static uint PrimaryClip = (PrimaryBullets - 240);
public static uint readAssists = 0x3156;
public static uint readDeaths = 0x3154;
public static uint readKills = 0x3152;
public static uint readPrestige = 0x30c3;
public static uint readRank = 0x30bf;
public static uint readScore = 0x3150;
public static uint RedBoxes = 0x149134;
public static uint ResetName = (G_client + 0x301c);
public static uint Revive = 0x17a550a;
public static uint Score = 0x179dea2;
public static uint SecondaryBullets = (PrimaryBullets + 0x10);
public static uint SecondaryClip = (PrimaryBullets - 0xe0);
public static uint SetClientViewAngles = 0x231450;
public static uint SkateMode = (G_client + 14);
public static uint SkyColour = 0x1cbf0b8;
public static uint soldier1 = 0x179eddc;
public static uint soldier10 = 0x17a1e61;
public static uint soldier2 = 0x179f430;
public static uint soldier3 = 0x179f8a5;
public static uint soldier4 = 0x179fe08;
public static uint soldier5 = 0x17a036d;
public static uint soldier6 = 0x17a08d1;
public static uint soldier7 = 0x17a0e35;
public static uint soldier8 = 0x17a1398;
public static uint soldier9 = 0x17a18fc;
public static uint clientSize = 0x3700;
public static uint entitySize = 640;
public static uint g_client = 0xf44980;
public static uint g_entity = 0xe04980;
public static uint setClientViewAngles = 0x231450;
public static uint Crouch = 0x20000;
public static uint L1 = 0x80800;
public static uint L2 = 0x800000;
public static uint L3 = 0x2200000;
public static uint Prone = 0x10000;
public static uint R1 = 0x1000000;
public static uint R2 = 0x400000;
public static uint R3 = 0x4000004;
public static uint Square = 0x30000000;
public static uint StartButton = 0x8000;
public static uint X = 4;
le G_Client en Local et en Ligne est différent, as-tu celui en Ligne?Code:public static uint ActiveUser = (G_client + 0x314c); public static uint Add_Ammo = 0x24879c; public static uint AdvancedUAV = 0x140a3a; public static uint AkimboPrimary = (G_client + 0x341); public static uint AkimboSecondary = (G_client + 0x351); public static uint AliensKilled = 0x17a552a; public static uint Alive = 0x2f83; public static uint AllPerks = (G_client + 0xa2a); public static uint AntibanOffset1 = 0x700adc; public static uint AntibanOffset2 = 0x6ff4d8; public static uint AntibanOffset3 = 0x6ff164; public static uint AntibanOffset4 = 0x700ad4; public static uint AntibanOffset5 = 0x700ad8; public static uint AntibanOffset6 = 0x6f41e8; public static uint AttemteptedChallenges = 0x17a54f5; public static uint CashFlow = 0x17a54fc; public static uint Cbuf_AddText = 0x2b1c14; public static uint cg_fov = 0x8a4b46; public static uint ChromePlayer = 0x478d5b; public static uint ClanTag = 0xcbff6a; public static uint Client_Team = (G_client + 0x3063); public static int ClientIndex = 0; public static uint ClientInterval = 0x3700; public static uint ColorClan = 0xcb00ad; public static uint CompletedChallenges = 0x17a54f1; public static uint Currentstreak = 0x179e74d; public static uint Deaths = 0x179de51; public static uint SP_Script_Model = 0x286710; public static uint SpectatorGodMod = (G_client + 0x12); public static uint Spining_Mode = (G_client + 0x6c); public static uint SquadPoints = 0x17a2a24; public static uint SteadyAim = 0x1215cc; public static uint SuperTargetfinder = 0x1cc4b78; public static uint SV_GameSendServerCommand = 0x672444; public static uint SV_LinkEntity = 0x32c420; public static uint SV_SetBrushModel = 0x5ecf94; public static uint SV_UnlinkEntity = 0x32c3a0; public static uint Tactical = (PrimaryBullets - 0x10); public static uint Team = (G_client + 0x3063); public static uint Teeth = 0x17a60e6; public static uint Teleport = (G_client + 0x1c); public static uint TimePlayed = 0x179debe; public static uint Timescale = 0x1cb5578; public static uint UAV = 0x82f7f0; public static uint UnlockAll = 0x17a20b0; public static uint WallBreach = 0x22dfce; public static uint Wallhack = 0x86c664; public static uint WallhackGlow = 0x16ab63; public static uint Wins = 0x179deca; public static uint Winstreak = 0x179de4d; public static uint XPSoldier = 0x179edda; public static uint Disabled_CharCheck = 0x378620; public static uint Downs = 0x17a54c8; public static uint Dvar_GetBool = 0x4ce50c; public static uint ExtictionKills = 0x17a558c; public static uint ExtictionPrestige = 0x17a550c; public static uint ExtictionRevives = 0x17a5470; public static uint ExtictionScore = 0x17a5574; public static uint FlyMode = 0x5d5de8; public static uint FullAuto = 0x10ea9c; public static uint Function_Address = 0x4851456; public static uint G_client = 0xf44980; public static uint G_EffectIndex = 0x2e8ae8; public static uint G_Entity = 0xe04980; public static uint G_GivePlayerWeapon = 0x2947fc; public static uint G_InitializeAmmo = 0x1e6838; public static uint G_SetModel = 0x28fa4c; public static uint G_Spawn = 0x290e58; public static uint G_SpawnTurret = 0x2a2a40; public static uint G_TempEntity = 0x2916ac; public static uint GamesPlayed = 0x179de69; public static uint Get_ServerDetails = 0x1072868; public static uint GlowPlayers = 0x16ab63; public static uint Gmode1 = 0x303c; public static uint Gmode2 = 0x1d0; public static uint Gmode3 = 0x1aa; public static uint godmode = 0xe04b2a; public static uint GodModeAll = 0x23d1e0; public static uint Gravity = 0x22fe72; public static uint Hits = 0x179de71; public static uint HivesDestroyed = 0x17a54cc; public static uint HostClanTag = (G_client + 0x310c); public static uint HostUAV = (G_client + 0x3165); public static uint ImpactBullets = (G_client + 0x30d3); public static uint Invisible = 0x177ea25; public static uint Jammer = (G_client + 0x125); public static uint Jetpack = (G_client + 0x30); public static uint JumpHeight = 0xec708; public static uint Key_IsDown = 0x18eeb8; public static uint KillAndScare = (G_client + 0x24); public static uint KillClient = (G_client + 0x24); public static uint Kills = 0x179de79; public static uint Killstreak = 0x179de7d; public static uint Knockback = 0x1ca2858; public static uint Lag = (G_client + 0x2f9f); public static uint Laser = 0x52dde7; public static uint Lethal = (PrimaryBullets - 0x20); public static uint Level = 0x17a5513; public static uint LobbyPlayerSpeed = 0x22e01e; public static uint Losses = 0x179de81; public static int MaxClients = 12; public static int MaxClientsExt = 4; public static uint MaxFallDamage = 0xde394; public static uint MaxRelics = 0x17a5522; public static uint mFlag = (G_client + 0x331f); public static uint MinFallDamage = 0xf905c; public static uint Misses = 0x179de86; public static uint MissionCompleted = 0x17a5532; public static uint Modelss = (G_Entity + 0x171); public static uint Name = 0x177a238; public static uint NameInGame = (G_client + 0x309c); public static uint NameSoldier = (XPSoldier - 0x21); public static uint NoRecoil = 0x6c65c0; public static uint OrangeBoxes = (G_client + 0x13); public static uint PlayerCmd_ClonePlayer = 0x2f19cc; public static uint PlayerColour = 0x1cbedb8; public static uint PlayerSpeed = (G_client + 0x3050); public static uint PreferredWeapon = 0x179de3d; public static uint Prestige = 0x17a2d1c; public static uint PrimaryBullets = (G_client + 0x558); public static uint PrimaryClip = (PrimaryBullets - 240); public static uint readAssists = 0x3156; public static uint readDeaths = 0x3154; public static uint readKills = 0x3152; public static uint readPrestige = 0x30c3; public static uint readRank = 0x30bf; public static uint readScore = 0x3150; public static uint RedBoxes = 0x149134; public static uint ResetName = (G_client + 0x301c); public static uint Revive = 0x17a550a; public static uint Score = 0x179dea2; public static uint SecondaryBullets = (PrimaryBullets + 0x10); public static uint SecondaryClip = (PrimaryBullets - 0xe0); public static uint SetClientViewAngles = 0x231450; public static uint SkateMode = (G_client + 14); public static uint SkyColour = 0x1cbf0b8; public static uint soldier1 = 0x179eddc; public static uint soldier10 = 0x17a1e61; public static uint soldier2 = 0x179f430; public static uint soldier3 = 0x179f8a5; public static uint soldier4 = 0x179fe08; public static uint soldier5 = 0x17a036d; public static uint soldier6 = 0x17a08d1; public static uint soldier7 = 0x17a0e35; public static uint soldier8 = 0x17a1398; public static uint soldier9 = 0x17a18fc; public static uint clientSize = 0x3700; public static uint entitySize = 640; public static uint g_client = 0xf44980; public static uint g_entity = 0xe04980; public static uint setClientViewAngles = 0x231450; public static uint Crouch = 0x20000; public static uint L1 = 0x80800; public static uint L2 = 0x800000; public static uint L3 = 0x2200000; public static uint Prone = 0x10000; public static uint R1 = 0x1000000; public static uint R2 = 0x400000; public static uint R3 = 0x4000004; public static uint Square = 0x30000000; public static uint StartButton = 0x8000; public static uint X = 4;
Autre chose ? demande
Question bette, pour trouvé les offset exact sur un eboot, je doi calculé en +1000 ou -1000? (Je débute)Code:public static uint ActiveUser = (G_client + 0x314c); public static uint Add_Ammo = 0x24879c; public static uint AdvancedUAV = 0x140a3a; public static uint AkimboPrimary = (G_client + 0x341); public static uint AkimboSecondary = (G_client + 0x351); public static uint AliensKilled = 0x17a552a; public static uint Alive = 0x2f83; public static uint AllPerks = (G_client + 0xa2a); public static uint AntibanOffset1 = 0x700adc; public static uint AntibanOffset2 = 0x6ff4d8; public static uint AntibanOffset3 = 0x6ff164; public static uint AntibanOffset4 = 0x700ad4; public static uint AntibanOffset5 = 0x700ad8; public static uint AntibanOffset6 = 0x6f41e8; public static uint AttemteptedChallenges = 0x17a54f5; public static uint CashFlow = 0x17a54fc; public static uint Cbuf_AddText = 0x2b1c14; public static uint cg_fov = 0x8a4b46; public static uint ChromePlayer = 0x478d5b; public static uint ClanTag = 0xcbff6a; public static uint Client_Team = (G_client + 0x3063); public static int ClientIndex = 0; public static uint ClientInterval = 0x3700; public static uint ColorClan = 0xcb00ad; public static uint CompletedChallenges = 0x17a54f1; public static uint Currentstreak = 0x179e74d; public static uint Deaths = 0x179de51; public static uint SP_Script_Model = 0x286710; public static uint SpectatorGodMod = (G_client + 0x12); public static uint Spining_Mode = (G_client + 0x6c); public static uint SquadPoints = 0x17a2a24; public static uint SteadyAim = 0x1215cc; public static uint SuperTargetfinder = 0x1cc4b78; public static uint SV_GameSendServerCommand = 0x672444; public static uint SV_LinkEntity = 0x32c420; public static uint SV_SetBrushModel = 0x5ecf94; public static uint SV_UnlinkEntity = 0x32c3a0; public static uint Tactical = (PrimaryBullets - 0x10); public static uint Team = (G_client + 0x3063); public static uint Teeth = 0x17a60e6; public static uint Teleport = (G_client + 0x1c); public static uint TimePlayed = 0x179debe; public static uint Timescale = 0x1cb5578; public static uint UAV = 0x82f7f0; public static uint UnlockAll = 0x17a20b0; public static uint WallBreach = 0x22dfce; public static uint Wallhack = 0x86c664; public static uint WallhackGlow = 0x16ab63; public static uint Wins = 0x179deca; public static uint Winstreak = 0x179de4d; public static uint XPSoldier = 0x179edda; public static uint Disabled_CharCheck = 0x378620; public static uint Downs = 0x17a54c8; public static uint Dvar_GetBool = 0x4ce50c; public static uint ExtictionKills = 0x17a558c; public static uint ExtictionPrestige = 0x17a550c; public static uint ExtictionRevives = 0x17a5470; public static uint ExtictionScore = 0x17a5574; public static uint FlyMode = 0x5d5de8; public static uint FullAuto = 0x10ea9c; public static uint Function_Address = 0x4851456; public static uint G_client = 0xf44980; public static uint G_EffectIndex = 0x2e8ae8; public static uint G_Entity = 0xe04980; public static uint G_GivePlayerWeapon = 0x2947fc; public static uint G_InitializeAmmo = 0x1e6838; public static uint G_SetModel = 0x28fa4c; public static uint G_Spawn = 0x290e58; public static uint G_SpawnTurret = 0x2a2a40; public static uint G_TempEntity = 0x2916ac; public static uint GamesPlayed = 0x179de69; public static uint Get_ServerDetails = 0x1072868; public static uint GlowPlayers = 0x16ab63; public static uint Gmode1 = 0x303c; public static uint Gmode2 = 0x1d0; public static uint Gmode3 = 0x1aa; public static uint godmode = 0xe04b2a; public static uint GodModeAll = 0x23d1e0; public static uint Gravity = 0x22fe72; public static uint Hits = 0x179de71; public static uint HivesDestroyed = 0x17a54cc; public static uint HostClanTag = (G_client + 0x310c); public static uint HostUAV = (G_client + 0x3165); public static uint ImpactBullets = (G_client + 0x30d3); public static uint Invisible = 0x177ea25; public static uint Jammer = (G_client + 0x125); public static uint Jetpack = (G_client + 0x30); public static uint JumpHeight = 0xec708; public static uint Key_IsDown = 0x18eeb8; public static uint KillAndScare = (G_client + 0x24); public static uint KillClient = (G_client + 0x24); public static uint Kills = 0x179de79; public static uint Killstreak = 0x179de7d; public static uint Knockback = 0x1ca2858; public static uint Lag = (G_client + 0x2f9f); public static uint Laser = 0x52dde7; public static uint Lethal = (PrimaryBullets - 0x20); public static uint Level = 0x17a5513; public static uint LobbyPlayerSpeed = 0x22e01e; public static uint Losses = 0x179de81; public static int MaxClients = 12; public static int MaxClientsExt = 4; public static uint MaxFallDamage = 0xde394; public static uint MaxRelics = 0x17a5522; public static uint mFlag = (G_client + 0x331f); public static uint MinFallDamage = 0xf905c; public static uint Misses = 0x179de86; public static uint MissionCompleted = 0x17a5532; public static uint Modelss = (G_Entity + 0x171); public static uint Name = 0x177a238; public static uint NameInGame = (G_client + 0x309c); public static uint NameSoldier = (XPSoldier - 0x21); public static uint NoRecoil = 0x6c65c0; public static uint OrangeBoxes = (G_client + 0x13); public static uint PlayerCmd_ClonePlayer = 0x2f19cc; public static uint PlayerColour = 0x1cbedb8; public static uint PlayerSpeed = (G_client + 0x3050); public static uint PreferredWeapon = 0x179de3d; public static uint Prestige = 0x17a2d1c; public static uint PrimaryBullets = (G_client + 0x558); public static uint PrimaryClip = (PrimaryBullets - 240); public static uint readAssists = 0x3156; public static uint readDeaths = 0x3154; public static uint readKills = 0x3152; public static uint readPrestige = 0x30c3; public static uint readRank = 0x30bf; public static uint readScore = 0x3150; public static uint RedBoxes = 0x149134; public static uint ResetName = (G_client + 0x301c); public static uint Revive = 0x17a550a; public static uint Score = 0x179dea2; public static uint SecondaryBullets = (PrimaryBullets + 0x10); public static uint SecondaryClip = (PrimaryBullets - 0xe0); public static uint SetClientViewAngles = 0x231450; public static uint SkateMode = (G_client + 14); public static uint SkyColour = 0x1cbf0b8; public static uint soldier1 = 0x179eddc; public static uint soldier10 = 0x17a1e61; public static uint soldier2 = 0x179f430; public static uint soldier3 = 0x179f8a5; public static uint soldier4 = 0x179fe08; public static uint soldier5 = 0x17a036d; public static uint soldier6 = 0x17a08d1; public static uint soldier7 = 0x17a0e35; public static uint soldier8 = 0x17a1398; public static uint soldier9 = 0x17a18fc; public static uint clientSize = 0x3700; public static uint entitySize = 640; public static uint g_client = 0xf44980; public static uint g_entity = 0xe04980; public static uint setClientViewAngles = 0x231450; public static uint Crouch = 0x20000; public static uint L1 = 0x80800; public static uint L2 = 0x800000; public static uint L3 = 0x2200000; public static uint Prone = 0x10000; public static uint R1 = 0x1000000; public static uint R2 = 0x400000; public static uint R3 = 0x4000004; public static uint Square = 0x30000000; public static uint StartButton = 0x8000; public static uint X = 4;
Autre chose ? demande
Pour offset eboot -10000Question bette, pour trouvé les offset exact sur un eboot, je doi calculé en +1000 ou -1000? (Je débute)
OK merciPour offset eboot -10000