if (metroToggle3.Checked)
{
byte[] buffer = new byte[4];
buffer[0] = 0x60;
PS3.SetMemory(0x149134, buffer);
}
else
{
PS3.SetMemory(0x149134, new byte[4] { 0x41, 0x82, 0x00, 0x0C });
}
if (metroToggle4.Checked)
{
PS3.SetMemory(0x140A3B, new byte[1]);
}
else
{
PS3.SetMemory(0x140A3B, new byte[1] { 0x01 });
}
Merci tu gereRedboxes :
Code:if (metroToggle3.Checked) { byte[] buffer = new byte[4]; buffer[0] = 0x60; PS3.SetMemory(0x149134, buffer); } else { PS3.SetMemory(0x149134, new byte[4] { 0x41, 0x82, 0x00, 0x0C }); }
VSAT:
Code:if (metroToggle4.Checked) { PS3.SetMemory(0x140A3B, new byte[1]); } else { PS3.SetMemory(0x140A3B, new byte[1] { 0x01 }); }