GTA V - Stats Debbuger & TUT. Unlock LSC & Skills [RPC] - 1.16

Statut
N'est pas ouverte pour d'autres réponses.

Nicrius

Membre
Inscription
13 Décembre 2013
Messages
2 167
Réactions
876
Points
8 076
hello, je vous présente aujourd'hui un petit tuto (bâclé comme tjrs :d:) pour avoir à peu près les mêmes rendu que le tool de la FMT c'est à dire l'Unlock Win races & les compétences.

Pour commencer, télécharger ce tool : (cliquez sur l'image)




(Crédit à KryptusX :love:)

Pour faire court, voici comment il marche :
Zone de texte n°1 = Il faut entrer le nom de la Stats à modifier (la plupart sont recensés ici : )
Zone de texte n°2 = La valeur à mettre sur l'ancienne
Zone de texte n°3 : Pas utile si vous êtes un pro :p

-> Pour ceux qui connaissaient le Stats editor de KranK, le principe est un peu le même, en gros au lieu de chercher le chiffre qui correspond à cet statistique, il en recherche son nom (donc il ne peut pas la confondre avec une autre)

Bref on va rentrez dans le vif du sujet mes cocos :D

Pour L'Unlock LSC :dance:

1) Connectez et Attachez le Tool :d:
2) Comme nom de stat, Entrez : MP0_RACES_WON ou MP1_RACES_WON si vous souhaitez le faire sur le second perso
3) Dans la Zone n°2, entrez le nombre "50" et pour finir, cliquez sur [INT]

Facile non ? :ok:

Pour Booster les Skills au Maximum

C'est à peu près la même chose que pour l'Unlock LSC mais sauf que vous devez les monter 1 par 1

MP0_SCRIPT_INCREASE_STAM
100
[INT]
MP0_SCRIPT_INCREASE_STRN
100
[INT]
MP0_SCRIPT_INCREASE_LUNG
100
[INT]
MP0_SCRIPT_INCREASE_DRIV
100
[INT]
MP0_SCRIPT_INCREASE_FLY
100
[INT]
MP0_SCRIPT_INCREASE_SHO
100
[INT]
MP0_SCRIPT_INCREASE_STL
100
[INT]

Il est tout à fait possible d'unlock aussi les tatouages et les teintes d'armes, mais bon je ait déjà pas mal mâché le travail :D

Crédits : MNESP - NGU <3
 

Nicrius

Membre
Inscription
13 Décembre 2013
Messages
2 167
Réactions
876
Points
8 076
Le dernier kk trainer(2.2) unlock tous......
C'est pas compliquer à faire, Kryptus aurait pu faire la même tu sais.
Les gens qui release des trucs tout fait juste pour satisfaire les gens qui veulent se prétendre "modder" ne sont pas vraiment des exemples à suivre, Franchement les gens qui utilisent des tools qui ne demandent pas un minimum de recherches, j'appelle juste ça des ignorant voire des passagers clandestins
 

2Noob4U

Nooby 4ever
Premium
Inscription
4 Janvier 2013
Messages
5 306
Réactions
3 452
Points
20 896
T'as pas tord mais les gens veulent pas ce casser le cul....En 3 click (et 2 freeze:trollface:) c'est fait.
C'est plus simple que ca.
Code:
    <!-- Boolean PACKED stats -->
    <stat Name="MP_PSTAT_BOOL0"                  Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false"  Comment="Stat with Packed booleans index 0. Takes up to 64 booleans." />
    <stat Name="MP_PSTAT_BOOL1"                  Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false"  Comment="Stat with Packed booleans index 1. Takes up to 64 booleans." />
    <stat Name="MP_PSTAT_BOOL2"                  Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false"  Comment="Stat with Packed booleans index 2. Takes up to 64 booleans." />
    <!-- Character Boolean PACKED stats -->
    <stat Name="PSTAT_BOOL0"                     Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed booleans index 0. Takes up to 64 booleans." />
    <stat Name="PSTAT_BOOL1"                     Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed booleans index 1. Takes up to 64 booleans." />
    <stat Name="PSTAT_BOOL2"                     Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed booleans index 2. Takes up to 64 booleans." />

    <!-- Integer PACKED stats -->
    <stat Name="MP_PSTAT_INT0"                   Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false" Comment="Stat with Packed integers index 0. Takes up to 8 integers." />
    <stat Name="MP_PSTAT_INT1"                   Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false" Comment="Stat with Packed integers index 1. Takes up to 8 integers" />
    <stat Name="MP_PSTAT_INT2"                   Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false" Comment="Stat with Packed integers index 2. Takes up to 8 integers" />
    <!-- Character Integer PACKED stats -->
    <stat Name="PSTAT_INT0"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 0. Takes up to 8 integers." />
    <stat Name="PSTAT_INT1"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 1. Takes up to 8 integers" />
    <stat Name="PSTAT_INT2"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 2. Takes up to 8 integers" />
    <stat Name="PSTAT_INT3"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 3. Takes up to 8 integers" />
    <stat Name="PSTAT_INT4"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT5"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT6"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT7"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT8"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />

    <!-- PLAYER PROFILE STATS -->
    <!--PROFILE 0 -->
    <!--RPG STATS -->
    <stat Name="SUCCESSFUL_COUNTERS"          Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of melee counter counter" />
    <stat Name="FIRES_EXTINGUISHED"           Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of fires extinguished" />
    <stat Name="FIRES_STARTED"                Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of fires started" />
    <stat Name="TIMES_CHEATED"                Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times cheated" />
    <stat Name="MISSION_NAME"                 Type="label"  SaveCategory="1"   online="true"  profile="false"   Owner="script"  characterStat="true"  Comment="Current Mission name" />
    <stat Name="TOTAL_PLAYING_TIME"           Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Playing time in milliseconds." />
    <stat Name="LONGEST_PLAYING_TIME"         Type="u32"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Longest Playing time since last death." />
    <stat Name="LONGEST_CAM_TIME_DRIVING"     Type="u32"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Longest time spent driving in cinematic camera in milliseconds." />
    <stat Name="MPPLY_LEAST_FAVORITE_STATION" Type="int"    SaveCategory="0"   online="true"  profile="false"   Owner="coder"   characterStat="false" Comment="Least favorite radio station" />
    <stat Name="MPPLY_MOST_FAVORITE_STATION"  Type="int"    SaveCategory="0"   online="true"  profile="true"    Owner="coder"   characterStat="false" Comment="Most favorite radio station" />
    <stat Name="DIED_IN_DROWNING"             Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by drowning" />
    <stat Name="DIED_IN_DROWNINGINVEHICLE"    Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times player died by drowning in vehicle" />
    <stat Name="DIED_IN_EXPLOSION"            Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by explosion" />
    <stat Name="DIED_IN_FALL"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by fall " />
    <stat Name="DIED_IN_FIRE"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by fire" />
    <stat Name="DIED_IN_ROAD"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died in a road accident" />
    <stat Name="BUSTED"                       Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times the player was arrested" />
    <stat Name="MANUAL_SAVED"                 Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times saved the game manually"/>
    <stat Name="AUTO_SAVED"                   Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times saved the game automatically"/>
    <stat Name="PLAYER_KILLS_ON_SPREE"        Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number Players killed done on spree." />
    <stat Name="COPS_KILLS_ON_SPREE"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number Cops killed done on spree." />
    <stat Name="PEDS_KILLS_ON_SPREE"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number Peds killed done on spree." />
    <stat Name="LONGEST_KILLING_SPREE"        Type="u32"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Longest killing count in spree." />
    <stat Name="LONGEST_KILLING_SPREE_TIME"   Type="u32"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Longest killing time count in spree." />
    <stat Name="KILLS_PLAYERS"                Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of players killed" />
    <stat Name="KILLS_STEALTH"                Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of stealth kills" />
    <stat Name="KILLS_INNOCENTS"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of ped's killed" />
    <stat Name="KILLS_COP"                    Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of Cops killed" />
    <stat Name="KILLS_SWAT"                   Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of Swat killed" />
    <stat Name="KILLS_ENEMY_GANG_MEMBERS"     Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Enemy Gang members killed" />
    <stat Name="KILLS_FRIENDLY_GANG_MEMBERS"  Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Friendly Gang members killed" />
    <stat Name="KILLS_BY_OTHERS"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Peds killed by other players" />
    <stat Name="LARGE_ACCIDENTS"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of large accidents." />
    <stat Name="LONGEST_DRIVE_NOCRASH"        Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Longest Drive Without a crash" />
    <stat Name="DIST_CAR"                     Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance in a car" />
    <stat Name="DIST_DRIVING_CAR"             Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total Distance driving a car" />
    <stat Name="TIME_DRIVING_CAR"             Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a car" />
    <stat Name="DIST_PLANE"                   Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a plane" />
    <stat Name="DIST_DRIVING_PLANE"           Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a plane" />
    <stat Name="TIME_DRIVING_PLANE"           Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a plane" />
    <stat Name="DIST_QUADBIKE"                Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a quadbike" />
    <stat Name="DIST_DRIVING_QUADBIKE"        Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a quadbike" />
    <stat Name="TIME_DRIVING_QUADBIKE"        Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a quadbike" />
    <stat Name="DIST_HELI"                    Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a heli" />
    <stat Name="DIST_DRIVING_HELI"            Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a heli" />
    <stat Name="TIME_DRIVING_HELI"            Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a heli" />
    <stat Name="DIST_BIKE"                    Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a bike" />
    <stat Name="DIST_DRIVING_BIKE"            Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a bike" />
    <stat Name="TIME_DRIVING_BIKE"            Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a bike" />
    <stat Name="DIST_BICYCLE"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a bicycle" />
    <stat Name="DIST_DRIVING_BICYCLE"         Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a bicycle" />
    <stat Name="TIME_DRIVING_BICYCLE"         Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a bicycle" />
    <stat Name="DIST_BOAT"                    Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a boat" />
    <stat Name="DIST_DRIVING_BOAT"            Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a boat" />
    <stat Name="TIME_DRIVING_BOAT"            Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a boat" />
    <stat Name="DIST_SUBMARINE"               Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a submarine" />
    <stat Name="DIST_DRIVING_SUBMARINE"       Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a submarine" />
    <stat Name="TIME_DRIVING_SUBMARINE"       Type="u64"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a submarine" />
    <stat Name="DIST_SWIMMING"                Type="float"     SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a swimming" />
    <stat Name="TIME_SWIMMING"                Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a swimming" />
    <stat Name="DIST_WALKING"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a walking" />
    <stat Name="TIME_WALKING"                 Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time spent walking" />
    <stat Name="DIST_WALK_ST"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance walking in Stealth mode" />
    <stat Name="DIST_RUNNING"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance running" />
    <stat Name="TIME_UNDERWATER"              Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time underwater." />
    <stat Name="TIME_IN_WATER"                Type="u64"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time in water." />
    <stat Name="TIME_IN_COVER"                Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time spent in cover" />
    <stat Name="ENTERED_COVER"                Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times the player has entered cover" />
    <stat Name="ENTERED_COVER_AND_SHOT"       Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times the player has entered cover and fired a shot or shots" />
    <stat Name="AVERAGE_SPEED"                Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Average speed when driving a car or a bike" />
    <stat Name="FLIGHT_TIME"                  Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Average speed when driving a car or a bike" />
    <stat Name="LONGEST_CHASE_TIME"           Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Duration of the longest cop chase." />
    <stat Name="TOTAL_CHASE_TIME"             Type="u32"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time spent losing cops." />
    <stat Name="LAST_CHASE_TIME"              Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Duration of the last cop chase." />
    <stat Name="TOTAL_TIME_MAX_STARS"         Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time under maximun wanted stars" />
    <stat Name="STARS_ATTAINED"               Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Number of wanted stars the player has been awarded" />
    <stat Name="STARS_EVADED"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Number of wanted stars the player has evaded" />
    <stat Name="NO_TIMES_WANTED_LEVEL"        Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="The number of times character obtains a wanted level" />
    <stat Name="PLANE_LANDINGS"               Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of good plane landings" />
   
    <!-- Player stats... -->
    <stat Name="NUMBER_OF_ORANGE_BOUGHT"         Type="int"   SaveCategory="1"   online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"   Owner="script" characterStat="true" Comment="Money picked up in the street." />
    <stat Name="NUMBER_OF_BOURGE_BOUGHT"         Type="int"   SaveCategory="1"   online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"   Owner="script" characterStat="true" Comment="Money picked up in the street." />

    <!-- Player stats... -->
    <stat Name="DEFAULT_STATS_SET"              Type="bool"   SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="MP Char 0 - Shop Data" />
    <stat Name="SPECIAL_ABILITY"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Special ability" />
    <stat Name="STAMINA"                      Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Stamina" />
    <stat Name="STRENGTH"                      Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Strength" />
    <stat Name="LUNG_CAPACITY"                Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Lung capacity modifier" />
    <stat Name="WHEELIE_ABILITY"              Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Bike skill modifier" />
    <stat Name="FLYING_ABILITY"               Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Flying modifier" />
    <stat Name="SHOOTING_ABILITY"             Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Shooting modifier" />
    <stat Name="STEALTH_ABILITY"              Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Stealth modifier" />

    <stat Name="SCRIPT_INCREASE_STAM"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Stamina" />
    <stat Name="SCRIPT_INCREASE_STRN"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Strength" />
    <stat Name="SCRIPT_INCREASE_LUNG"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Lung capacity" />
    <stat Name="SCRIPT_INCREASE_DRIV"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Driving" />
    <stat Name="SCRIPT_INCREASE_FLY"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Flying" />
    <stat Name="SCRIPT_INCREASE_SHO"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Shooting" />
    <stat Name="SCRIPT_INCREASE_STL"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Stealth" />
    <stat Name="SCRIPT_INCREASE_MECH"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script"

J'ai pas tous mis........:crazy:
 

Nicrius

Membre
Inscription
13 Décembre 2013
Messages
2 167
Réactions
876
Points
8 076
T'as pas tord mais les gens veulent pas ce casser le cul....En 3 click (et 2 freeze:trollface:) c'est fait.
C'est plus simple que ca.
Code:
    <!-- Boolean PACKED stats -->
    <stat Name="MP_PSTAT_BOOL0"                  Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false"  Comment="Stat with Packed booleans index 0. Takes up to 64 booleans." />
    <stat Name="MP_PSTAT_BOOL1"                  Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false"  Comment="Stat with Packed booleans index 1. Takes up to 64 booleans." />
    <stat Name="MP_PSTAT_BOOL2"                  Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false"  Comment="Stat with Packed booleans index 2. Takes up to 64 booleans." />
    <!-- Character Boolean PACKED stats -->
    <stat Name="PSTAT_BOOL0"                     Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed booleans index 0. Takes up to 64 booleans." />
    <stat Name="PSTAT_BOOL1"                     Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed booleans index 1. Takes up to 64 booleans." />
    <stat Name="PSTAT_BOOL2"                     Type="packed" packed="bool" SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed booleans index 2. Takes up to 64 booleans." />

    <!-- Integer PACKED stats -->
    <stat Name="MP_PSTAT_INT0"                   Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false" Comment="Stat with Packed integers index 0. Takes up to 8 integers." />
    <stat Name="MP_PSTAT_INT1"                   Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false" Comment="Stat with Packed integers index 1. Takes up to 8 integers" />
    <stat Name="MP_PSTAT_INT2"                   Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="false" Comment="Stat with Packed integers index 2. Takes up to 8 integers" />
    <!-- Character Integer PACKED stats -->
    <stat Name="PSTAT_INT0"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 0. Takes up to 8 integers." />
    <stat Name="PSTAT_INT1"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 1. Takes up to 8 integers" />
    <stat Name="PSTAT_INT2"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 2. Takes up to 8 integers" />
    <stat Name="PSTAT_INT3"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 3. Takes up to 8 integers" />
    <stat Name="PSTAT_INT4"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT5"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT6"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT7"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
    <stat Name="PSTAT_INT8"                      Type="packed" packed="int"  SaveCategory="0"  online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"    Owner="script"  characterStat="true"  Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />

    <!-- PLAYER PROFILE STATS -->
    <!--PROFILE 0 -->
    <!--RPG STATS -->
    <stat Name="SUCCESSFUL_COUNTERS"          Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of melee counter counter" />
    <stat Name="FIRES_EXTINGUISHED"           Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of fires extinguished" />
    <stat Name="FIRES_STARTED"                Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of fires started" />
    <stat Name="TIMES_CHEATED"                Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times cheated" />
    <stat Name="MISSION_NAME"                 Type="label"  SaveCategory="1"   online="true"  profile="false"   Owner="script"  characterStat="true"  Comment="Current Mission name" />
    <stat Name="TOTAL_PLAYING_TIME"           Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Playing time in milliseconds." />
    <stat Name="LONGEST_PLAYING_TIME"         Type="u32"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Longest Playing time since last death." />
    <stat Name="LONGEST_CAM_TIME_DRIVING"     Type="u32"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Longest time spent driving in cinematic camera in milliseconds." />
    <stat Name="MPPLY_LEAST_FAVORITE_STATION" Type="int"    SaveCategory="0"   online="true"  profile="false"   Owner="coder"   characterStat="false" Comment="Least favorite radio station" />
    <stat Name="MPPLY_MOST_FAVORITE_STATION"  Type="int"    SaveCategory="0"   online="true"  profile="true"    Owner="coder"   characterStat="false" Comment="Most favorite radio station" />
    <stat Name="DIED_IN_DROWNING"             Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by drowning" />
    <stat Name="DIED_IN_DROWNINGINVEHICLE"    Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times player died by drowning in vehicle" />
    <stat Name="DIED_IN_EXPLOSION"            Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by explosion" />
    <stat Name="DIED_IN_FALL"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by fall " />
    <stat Name="DIED_IN_FIRE"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died by fire" />
    <stat Name="DIED_IN_ROAD"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of times player died in a road accident" />
    <stat Name="BUSTED"                       Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times the player was arrested" />
    <stat Name="MANUAL_SAVED"                 Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times saved the game manually"/>
    <stat Name="AUTO_SAVED"                   Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times saved the game automatically"/>
    <stat Name="PLAYER_KILLS_ON_SPREE"        Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number Players killed done on spree." />
    <stat Name="COPS_KILLS_ON_SPREE"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number Cops killed done on spree." />
    <stat Name="PEDS_KILLS_ON_SPREE"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number Peds killed done on spree." />
    <stat Name="LONGEST_KILLING_SPREE"        Type="u32"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Longest killing count in spree." />
    <stat Name="LONGEST_KILLING_SPREE_TIME"   Type="u32"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Longest killing time count in spree." />
    <stat Name="KILLS_PLAYERS"                Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of players killed" />
    <stat Name="KILLS_STEALTH"                Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of stealth kills" />
    <stat Name="KILLS_INNOCENTS"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of ped's killed" />
    <stat Name="KILLS_COP"                    Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of Cops killed" />
    <stat Name="KILLS_SWAT"                   Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Number of Swat killed" />
    <stat Name="KILLS_ENEMY_GANG_MEMBERS"     Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Enemy Gang members killed" />
    <stat Name="KILLS_FRIENDLY_GANG_MEMBERS"  Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Friendly Gang members killed" />
    <stat Name="KILLS_BY_OTHERS"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Peds killed by other players" />
    <stat Name="LARGE_ACCIDENTS"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of large accidents." />
    <stat Name="LONGEST_DRIVE_NOCRASH"        Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Longest Drive Without a crash" />
    <stat Name="DIST_CAR"                     Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance in a car" />
    <stat Name="DIST_DRIVING_CAR"             Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total Distance driving a car" />
    <stat Name="TIME_DRIVING_CAR"             Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a car" />
    <stat Name="DIST_PLANE"                   Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a plane" />
    <stat Name="DIST_DRIVING_PLANE"           Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a plane" />
    <stat Name="TIME_DRIVING_PLANE"           Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a plane" />
    <stat Name="DIST_QUADBIKE"                Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a quadbike" />
    <stat Name="DIST_DRIVING_QUADBIKE"        Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a quadbike" />
    <stat Name="TIME_DRIVING_QUADBIKE"        Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a quadbike" />
    <stat Name="DIST_HELI"                    Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a heli" />
    <stat Name="DIST_DRIVING_HELI"            Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a heli" />
    <stat Name="TIME_DRIVING_HELI"            Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a heli" />
    <stat Name="DIST_BIKE"                    Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a bike" />
    <stat Name="DIST_DRIVING_BIKE"            Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a bike" />
    <stat Name="TIME_DRIVING_BIKE"            Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a bike" />
    <stat Name="DIST_BICYCLE"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a bicycle" />
    <stat Name="DIST_DRIVING_BICYCLE"         Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a bicycle" />
    <stat Name="TIME_DRIVING_BICYCLE"         Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a bicycle" />
    <stat Name="DIST_BOAT"                    Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a boat" />
    <stat Name="DIST_DRIVING_BOAT"            Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a boat" />
    <stat Name="TIME_DRIVING_BOAT"            Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a boat" />
    <stat Name="DIST_SUBMARINE"               Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a submarine" />
    <stat Name="DIST_DRIVING_SUBMARINE"       Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a submarine" />
    <stat Name="TIME_DRIVING_SUBMARINE"       Type="u64"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time driving a submarine" />
    <stat Name="DIST_SWIMMING"                Type="float"     SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a swimming" />
    <stat Name="TIME_SWIMMING"                Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time driving a swimming" />
    <stat Name="DIST_WALKING"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance driving a walking" />
    <stat Name="TIME_WALKING"                 Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time spent walking" />
    <stat Name="DIST_WALK_ST"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance walking in Stealth mode" />
    <stat Name="DIST_RUNNING"                 Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Distance running" />
    <stat Name="TIME_UNDERWATER"              Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time underwater." />
    <stat Name="TIME_IN_WATER"                Type="u64"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Total time in water." />
    <stat Name="TIME_IN_COVER"                Type="u64"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time spent in cover" />
    <stat Name="ENTERED_COVER"                Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times the player has entered cover" />
    <stat Name="ENTERED_COVER_AND_SHOT"       Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of times the player has entered cover and fired a shot or shots" />
    <stat Name="AVERAGE_SPEED"                Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Average speed when driving a car or a bike" />
    <stat Name="FLIGHT_TIME"                  Type="float"  SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Average speed when driving a car or a bike" />
    <stat Name="LONGEST_CHASE_TIME"           Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Duration of the longest cop chase." />
    <stat Name="TOTAL_CHASE_TIME"             Type="u32"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time spent losing cops." />
    <stat Name="LAST_CHASE_TIME"              Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Duration of the last cop chase." />
    <stat Name="TOTAL_TIME_MAX_STARS"         Type="float"  SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total time under maximun wanted stars" />
    <stat Name="STARS_ATTAINED"               Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Number of wanted stars the player has been awarded" />
    <stat Name="STARS_EVADED"                 Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="Total Number of wanted stars the player has evaded" />
    <stat Name="NO_TIMES_WANTED_LEVEL"        Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="coder"   characterStat="true"  Comment="The number of times character obtains a wanted level" />
    <stat Name="PLANE_LANDINGS"               Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="coder"   characterStat="true"  Comment="Number of good plane landings" />
  
    <!-- Player stats... -->
    <stat Name="NUMBER_OF_ORANGE_BOUGHT"         Type="int"   SaveCategory="1"   online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"   Owner="script" characterStat="true" Comment="Money picked up in the street." />
    <stat Name="NUMBER_OF_BOURGE_BOUGHT"         Type="int"   SaveCategory="1"   online="true"  profile="true"  ServerAuthoritative="true" FlushPriority="15"   Owner="script" characterStat="true" Comment="Money picked up in the street." />

    <!-- Player stats... -->
    <stat Name="DEFAULT_STATS_SET"              Type="bool"   SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="MP Char 0 - Shop Data" />
    <stat Name="SPECIAL_ABILITY"              Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Special ability" />
    <stat Name="STAMINA"                      Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Stamina" />
    <stat Name="STRENGTH"                      Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Strength" />
    <stat Name="LUNG_CAPACITY"                Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Lung capacity modifier" />
    <stat Name="WHEELIE_ABILITY"              Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Bike skill modifier" />
    <stat Name="FLYING_ABILITY"               Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Flying modifier" />
    <stat Name="SHOOTING_ABILITY"             Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Shooting modifier" />
    <stat Name="STEALTH_ABILITY"              Type="int"    SaveCategory="1"   online="true"  profile="true"    Owner="script" characterStat="true"  Min="0" Max="100" FlushPriority="15"  Comment="Stealth modifier" />

    <stat Name="SCRIPT_INCREASE_STAM"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Stamina" />
    <stat Name="SCRIPT_INCREASE_STRN"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Strength" />
    <stat Name="SCRIPT_INCREASE_LUNG"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Lung capacity" />
    <stat Name="SCRIPT_INCREASE_DRIV"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Driving" />
    <stat Name="SCRIPT_INCREASE_FLY"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Flying" />
    <stat Name="SCRIPT_INCREASE_SHO"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Shooting" />
    <stat Name="SCRIPT_INCREASE_STL"          Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script" characterStat="true"  Min="0" Max="100" Comment="Stat increase - Stealth" />
    <stat Name="SCRIPT_INCREASE_MECH"         Type="int"    SaveCategory="1"   online="true"  profile="false"   Owner="script"

J'ai pas tous mis........:crazy:

Tant que y'a un minimum de recherche faite par les utilisateurs novice de CFW ça me suffit mais franchement ceux qui attendent que ça leur tombe dessus et gueulent pour avoir des nouveaux Tools/MaJ .. D:
"
<stat Name="TOTAL_PLAYING_TIME" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Playing time in milliseconds." /" :trollface:
 

2Noob4U

Nooby 4ever
Premium
Inscription
4 Janvier 2013
Messages
5 306
Réactions
3 452
Points
20 896
ceux qui attendent que ça leur tombe dessus et gueulent pour avoir des nouveaux Tools/MaJ .. D:

Ben les kikoo s'en tape des tools y veulent un modz menu TOUS DE SUITE.:espion:
 

Nicrius

Membre
Inscription
13 Décembre 2013
Messages
2 167
Réactions
876
Points
8 076
Ben ca c'est inclu dans le menu......
Les deux se trouve dans le l'update.rpf mais c'est pas les même fichiers, genre le mod menu c'est modmenu.csc & appemail.csc et le garage bypass c'est carmod_shop, am_mp_property_int & ext je crois
 

nas-92-

Membre
Inscription
12 Août 2013
Messages
26
Réactions
3
Points
6 866
Merci beaucoup, sais tu me dire quel est la ligne pour les teinte d'arme s'il te plait.
Merci pour ton tool
 

2Noob4U

Nooby 4ever
Premium
Inscription
4 Janvier 2013
Messages
5 306
Réactions
3 452
Points
20 896
Tiens la liste complete avec des commentaires,j'ai pas trop eu le temps de chercher.
 

Nicrius

Membre
Inscription
13 Décembre 2013
Messages
2 167
Réactions
876
Points
8 076
Merci beaucoup, sais tu me dire quel est la ligne pour les teinte d'arme s'il te plait.
Merci pour ton tool
Il me semble que tu dois rentrer la stats de l'arme et mettre 600 ou 1000 (je sais plus ça s'unlock qd la LSPD) et faut le faire 1 par 1
 

smoky93

C#-PHP
Inscription
3 Juin 2014
Messages
428
Réactions
161
Points
1 786
Les deux se trouve dans le l'update.rpf mais c'est pas les même fichiers, genre le mod menu c'est modmenu.csc & appemail.csc et le garage bypass c'est carmod_shop, am_mp_property_int & ext je crois

C'est dans le Script.rpf et ta oublié Freemod.csc et am_contact_requests.csc ;)
 

2Noob4U

Nooby 4ever
Premium
Inscription
4 Janvier 2013
Messages
5 306
Réactions
3 452
Points
20 896
Est que tu pourrais m'aider svp?

Plutot que de demander et attendre une reponse qui risque d'etre tres longue a venir tu ferai mieux de chercher........
Surtout que cette demande a etait faite plusieurs fois......
 
Statut
N'est pas ouverte pour d'autres réponses.
Haut