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Call of Duty
Call of Duty 12 : Black Ops III
Détails de la mise à jour 1.17 BO3-Patch Anglais
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<blockquote data-quote="sasuke uchiwa" data-source="post: 6855493" data-attributes="member: 288661"><p><strong><u>Multiplayer</u></strong></p><p><strong><u>General</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Improved stability with group invites.</li> <li data-xf-list-type="ul">Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes.</li> <li data-xf-list-type="ul">Improved stability when switching game modes.</li> <li data-xf-list-type="ul">Focused development effort to improving overall online networking performance and in-game stability, including but not limited to:<ul> <li data-xf-list-type="ul">Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances.</li> <li data-xf-list-type="ul">Rewrote a portion of the rendering system to streamline CPU performance.</li> </ul></li> </ul><p><strong><u>Gunsmith</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match. </li> </ul><p><strong><u>Maps</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><strong><em>Rupture</em></strong><ul> <li data-xf-list-type="ul">Updates to Manticore functionality:<ul> <li data-xf-list-type="ul">Updated Manticore score and XP values.</li> <li data-xf-list-type="ul">Adjusted 3rd person camera during ADS. </li> <li data-xf-list-type="ul">Manticore will no longer collide with prone teammates.</li> <li data-xf-list-type="ul">Adjusted the Kill-Cam when one Manticore kills another Manticore.</li> </ul></li> <li data-xf-list-type="ul">Annihilator and Gravity Spikes now do more damage to the Manticore.</li> <li data-xf-list-type="ul">Fixed exploits where players were able to access unintended areas of the map. </li> </ul></li> <li data-xf-list-type="ul"><strong><em>Citadel</em></strong><ul> <li data-xf-list-type="ul">Fixed exploits where players were able to access unintended areas of the map. </li> </ul></li> <li data-xf-list-type="ul"><strong><em>Miniature</em></strong><ul> <li data-xf-list-type="ul">Adjusted the Hardpoint capture zone near the southern ice-box.</li> <li data-xf-list-type="ul">Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle.</li> <li data-xf-list-type="ul">Fixed exploits where players were able to access unintended areas of the map. </li> </ul></li> <li data-xf-list-type="ul"><strong><em>Outlaw</em></strong><ul> <li data-xf-list-type="ul">Adjusted the Hardpoint capture zone in the Hotel.</li> </ul></li> </ul><p><span style="font-size: 12px"><strong><a href="https://support.activision.com/articles/en_US/FAQ/Latest-Updates-for-Call-of-Duty-Black-Ops-III-on-PlayStation-4#collapse02" target="_blank">ZOMBIES</a></strong></span></p><p><span style="font-size: 12px"><strong><u>Zetsubou No Shima</u></strong></span></p><p><span style="font-size: 12px"></span></p><ul> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue with spiders not spawning in correctly during natural play.</span></li> </ul><p><strong><u>Gorod Krovi</u></strong></span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"> <ul> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue where players could lose their equipped weapons after being revived.</span></li> </ul><p><strong><u>Revelations</u></strong></span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"> <ul> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed various progression breaks during the Easter Egg.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue that would cause the game to freeze at high rounds.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed issues relating to hot joining.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue with the Level 1 challenge completion.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Various collision/map exploit fixes.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an Apothicon Servant exploit.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue with the game timer when a player joins a game in progress.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed various death barriers throughout the level.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Various fixes for the Keeper Protector.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed exploits relating to Gobble Gum Usage.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue with the AI getting stuck in Verruckt portion of the map.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an exploit with the Ragnarok.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">The Rift E9 will now do proper damage to the Margwa.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Resolved a freeze that would occur during the final Easter Egg boss battle.</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">Fixed an issue where players could die while teleporting.</span></li> </ul></p></blockquote><p></p>
[QUOTE="sasuke uchiwa, post: 6855493, member: 288661"] [B][U]Multiplayer General[/U][/B] [LIST] [*]Improved stability with group invites. [*]Fixed an issue which prevented Scorestreak progress from resetting on death during CWL game modes. [*]Improved stability when switching game modes. [*]Focused development effort to improving overall online networking performance and in-game stability, including but not limited to: [LIST] [*]Discovered and eliminated a handful of behind-the-scenes errors causing the game to occasionally hitch under certain circumstances. [*]Rewrote a portion of the rendering system to streamline CPU performance. [/LIST] [/LIST] [B][U]Gunsmith[/U][/B] [LIST] [*]Black Market Attachment Variants will no longer be returned to default in Gunsmith after playing a match. [/LIST] [B][U]Maps[/U][/B] [LIST] [*][B][I]Rupture[/I][/B] [LIST] [*]Updates to Manticore functionality: [LIST] [*]Updated Manticore score and XP values. [*]Adjusted 3rd person camera during ADS. [*]Manticore will no longer collide with prone teammates. [*]Adjusted the Kill-Cam when one Manticore kills another Manticore. [/LIST] [*]Annihilator and Gravity Spikes now do more damage to the Manticore. [*]Fixed exploits where players were able to access unintended areas of the map. [/LIST] [*][B][I]Citadel[/I][/B] [LIST] [*]Fixed exploits where players were able to access unintended areas of the map. [/LIST] [*][B][I]Miniature[/I][/B] [LIST] [*]Adjusted the Hardpoint capture zone near the southern ice-box. [*]Lethals, Tacticals, Scorestreaks, and the Uplink Satellite will no longer fall through the pool noodle. [*]Fixed exploits where players were able to access unintended areas of the map. [/LIST] [*][B][I]Outlaw[/I][/B] [LIST] [*]Adjusted the Hardpoint capture zone in the Hotel. [/LIST] [/LIST] [SIZE=3][B][URL='https://support.activision.com/articles/en_US/FAQ/Latest-Updates-for-Call-of-Duty-Black-Ops-III-on-PlayStation-4#collapse02']ZOMBIES[/URL][/B] [B][U]Zetsubou No Shima[/U][/B] [LIST] [*]Fixed an issue with spiders not spawning in correctly during natural play. [/LIST] [B][U]Gorod Krovi[/U][/B] [LIST] [*]Fixed an issue where players could lose their equipped weapons after being revived. [/LIST] [B][U]Revelations[/U][/B] [LIST] [*]Fixed various progression breaks during the Easter Egg. [*]Fixed an issue that would cause the game to freeze at high rounds. [*]Fixed issues relating to hot joining. [*]Fixed an issue with the Level 1 challenge completion. [*]Various collision/map exploit fixes. [*]Fixed an Apothicon Servant exploit. [*]Fixed an issue with the game timer when a player joins a game in progress. [*]Fixed various death barriers throughout the level. [*]Various fixes for the Keeper Protector. [*]Fixed exploits relating to Gobble Gum Usage. [*]Fixed an issue with the AI getting stuck in Verruckt portion of the map. [*]Fixed an exploit with the Ragnarok. [*]The Rift E9 will now do proper damage to the Margwa. [*]Resolved a freeze that would occur during the final Easter Egg boss battle. [*]Fixed an issue where players could die while teleporting. [/LIST] [/SIZE] [/QUOTE]
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Call of Duty 12 : Black Ops III
Détails de la mise à jour 1.17 BO3-Patch Anglais
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