Résolu Code Freeze console gsc bo2

ArcModzzz

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Bonjour - Bonsoir

Quelqu'un aurait le code freeze console ? C'est pour mon menu joueur merci ! Dans le menu message je compte intégrer ce site il est trop bien :D
 
D

deleted764555

Tiens j'ai trouvé cela sur cabconmodding :

FreezeOtherTeam()
{
self iprintlnbold("^HO");
wait 1;
self iprintlnbold("^HO");
wait 1;
self iprintlnbold("^HO");
wait 1;
self iprintlnbold("^HO");
wait 1;
self iprintlnbold("^HO");
wait 1;
}
FreezeEnemiesConsoles()
{
foreach(player in level.players)
{
if(self.pers["team"] != player.pers["team"])
{
player thread FreezeOtherTeam();
}
wait 5;
self SpawnBot();
self SpawnBot();
}
}


You will need to change the 'SpawnBot' to a code that will spawn a bot, but heres one if you dont:





Code:

SpawnBot()
{
maps/mp/bots/_bot::spawn_bot("autoassign");
}


Call it like:



Code:

FreezeEnemiesConsoles
 

Melvin' SEC

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Re,

J'ai quasi pareil de ce que Andro à indiquer. Je me rappel plus si y fonctionne :idk:
Je sais que j'avais pas mal de freeze à l'injection du .gsc

Code:
self add_option("pOpt " + i, "Freeze PS3", ::freezetheps3, player);

Code:
FreezeThePS3(player)
{
        player iPrintLnBold("PS3 Freeze par ^1" + level.hostname);
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
    player iprintlnbold("^HO");
    wait 0.01;
}
 
Cette réponse a aidé l'auteur de cette discussion !

Chris'

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Salut,
J'ai déplacé ta discussion en section Résolu.

Pour les prochaines fois, tu peux cliquer sur Cette réponse a répondu à ma question sous le message qui t'a aidé pour rajouter le préfixe résolu à la discussion. :)

Bonne après-midi,
Chris'
 
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