modziconu_
Membre
- Inscription
- 22 Juillet 2014
- Messages
- 180
- Réactions
- 43
- Points
- 156
MoDziConu Nouvelle release 1.04 advanced Warfare
------------------------------------------------------------------------->
Anti ban
___________
Offset : 0x593288
----------------
Byte : mettre tout : 0x60, 0x00, 0x00, 0x00)
___________
clients name
____________
uint G_Client = 0x1950880;
uint Name = G_Client + 0x3B3C,
for(uint i = 0;i<12;i++)
{
PS3.Extension.WriteString(Name + 0x4180 * i, textBox27.Text);
________________
OFFSET ADVENCED WARFARE 1.04
-----------------------------------------------
[?IMG]
Statistiques
Prestige
0x295C66D
Victoires
0x295C772
Défaites
0x295C725
Victimes
0x295C71D
Morts
0x295C6F5
Score
0x295C746
Niveau ( EXP )
0x295C709
All Unlock
0x2961DA0
ON : 0xFF - 1770 bytes
Name changer
0x28E60E0
[?IMG]
Host name
Host name
0xDC3A80
[?IMG]
Classes names
Classe 1
0x2961449
Classe 2
0x29614C9
Classe 3
0x2961549
Classe 4
0x29615C9
Classe 5
0x2961649
Classe 6
0x29616C9
Classe 7
0x2961749
Classe 8
0x29617C9
Classe 9
0x2961849
Classe 10
0x29618C9
[?IMG]
Classes moddeds
Classe 1 RADAR
0x2961462
ON : 0xB1
Classe 2 RADAR
0x29614DE
ON : 0xB1
Classe 3 RADAR
0x296155E
ON : 0xB1
Classe 4 RADAR
0x29615DE
ON : 0xB1
Classe 5 RADAR
0x296165E
ON : 0xB1
[?IMG]
Mods non host
Redboxes
0x19610B
ON : 0x01
OFF : 0x00
Radar
0x25B5614
ON : 0x01
OFF : 0x00
Radar avancé
0x18DB73
ON : 0x00
OFF : 0x01
Promod
0x25B607C
ON : 0x42, 0xD2
OFF : 0x42, 0x82
Laser
0x1FF703
ON : 0x01
OFF : 0x00
--------------------------------------------------------
3e personne
0x25B502C
ON : 0x01
OFF : 0x00
Balles explosives
0x16FE9F
ON : 0x01
OFF : 0x00
Contour de l'arme en couleur
0x1FF6F3
BLEU : 0x08
BLEU FONCÉ : 0x0E
ROUGE : 0x04
JAUNE : 0x0C
VERT : 0x06
ORANGE : 0x0A
OFF : 0x00
Arme et main en couleur
0x1FF6F3
BLEU : 0x19
BLEU FONCÉ : 0x1F
ROUGE : 0x14
JAUNE : 0x1D
VERT : 0x17
ORANGE : 0x1B
OFF : 0x00
Joueurs en vert
0x5D60D3
ON : 0x01
OFF : 0x00
Joueurs en chrome
0x5D60D3
ON : 0x01
OFF : 0x00
Steady aim
0x16E96F
ON : 0x00
OFF : 0x02
[?IMG]
Clients names
Client 0
0x1954328
Client 1
0x19584a8
Client 2
0x195c628
Client 3
0x19607a8
Client 4
0x1964928
Client 5
0x1968aa8
Client 6
0x196cc28
Client 7
0x1970da8
Client 8
0x1974f28
Client 9
0x19790a8
Client 10
0x197d228
Client 11
0x19813a8
Client 12
0x1985528
[?IMG]
Clients mods
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CODAGE STAT /
__________________________________________
byte[] ScoreX1 = BitConverter.GetBytes(ScoreX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, ScoreX1);
byte[] PrestigeX1 = BitConverter.GetBytes(PrestigeX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, PrestigeX1);
byte[] ExperienceX1 = BitConverter.GetBytes(ExperienceX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, ExperienceX1);
byte[] ScoresX1 = BitConverter.GetBytes(ScoresX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, ScoresX1);
byte[] KillsX1 = BitConverter.GetBytes(KillsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0,Offset, KillsX1);
byte[] KillStreaksX1 = BitConverter.GetBytes(KillStreaksX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194B0, KillStreaksX1);
byte[] DeathX1 = BitConverter.GetBytes(DeathX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x295C6F5, DeathX1);
byte[] AssistX1 = BitConverter.GetBytes(AssistX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194BC, AssistX1);
byte[] HeadShotsX1 = BitConverter.GetBytes(HeadShotsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194C0, HeadShotsX1);;
byte[] Times PlayedX1 = BitConverter.GetBytes(Times PlayedX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C1947C, Times PlayedX1);
byte[] TokensX1 = BitConverter.GetBytes(TokensX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, TokensX1);
byte[] WinsX1 = BitConverter.GetBytes(WinsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset,WinsX1);
byte[] LossesX1 = BitConverter.GetBytes(LossesX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, LossesX1);
byte[] TiesX1 = BitConverter.GetBytes(TiesX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0,Offset, TiesX1);
byte[] WinStreaksX1 = BitConverter.GetBytes(WinStreaksX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, WinStreaksX1);
byte[] HitsX1 = BitConverter.GetBytes(HitsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, HitsX1);
byte[] MissesX1 = BitConverter.GetBytes(MissesX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, MissesX1);
------------------------------------------------------------------------->
Anti ban
___________
Offset : 0x593288
----------------
Byte : mettre tout : 0x60, 0x00, 0x00, 0x00)
___________
clients name
____________
uint G_Client = 0x1950880;
uint Name = G_Client + 0x3B3C,
for(uint i = 0;i<12;i++)
{
PS3.Extension.WriteString(Name + 0x4180 * i, textBox27.Text);
________________
OFFSET ADVENCED WARFARE 1.04
-----------------------------------------------
[?IMG]
Statistiques
Prestige
0x295C66D
Victoires
0x295C772
Défaites
0x295C725
Victimes
0x295C71D
Morts
0x295C6F5
Score
0x295C746
Niveau ( EXP )
0x295C709
All Unlock
0x2961DA0
ON : 0xFF - 1770 bytes
Name changer
0x28E60E0
[?IMG]
Host name
Host name
0xDC3A80
[?IMG]
Classes names
Classe 1
0x2961449
Classe 2
0x29614C9
Classe 3
0x2961549
Classe 4
0x29615C9
Classe 5
0x2961649
Classe 6
0x29616C9
Classe 7
0x2961749
Classe 8
0x29617C9
Classe 9
0x2961849
Classe 10
0x29618C9
[?IMG]
Classes moddeds
Classe 1 RADAR
0x2961462
ON : 0xB1
Classe 2 RADAR
0x29614DE
ON : 0xB1
Classe 3 RADAR
0x296155E
ON : 0xB1
Classe 4 RADAR
0x29615DE
ON : 0xB1
Classe 5 RADAR
0x296165E
ON : 0xB1
[?IMG]
Mods non host
Redboxes
0x19610B
ON : 0x01
OFF : 0x00
Radar
0x25B5614
ON : 0x01
OFF : 0x00
Radar avancé
0x18DB73
ON : 0x00
OFF : 0x01
Promod
0x25B607C
ON : 0x42, 0xD2
OFF : 0x42, 0x82
Laser
0x1FF703
ON : 0x01
OFF : 0x00
--------------------------------------------------------
3e personne
0x25B502C
ON : 0x01
OFF : 0x00
Balles explosives
0x16FE9F
ON : 0x01
OFF : 0x00
Contour de l'arme en couleur
0x1FF6F3
BLEU : 0x08
BLEU FONCÉ : 0x0E
ROUGE : 0x04
JAUNE : 0x0C
VERT : 0x06
ORANGE : 0x0A
OFF : 0x00
Arme et main en couleur
0x1FF6F3
BLEU : 0x19
BLEU FONCÉ : 0x1F
ROUGE : 0x14
JAUNE : 0x1D
VERT : 0x17
ORANGE : 0x1B
OFF : 0x00
Joueurs en vert
0x5D60D3
ON : 0x01
OFF : 0x00
Joueurs en chrome
0x5D60D3
ON : 0x01
OFF : 0x00
Steady aim
0x16E96F
ON : 0x00
OFF : 0x02
[?IMG]
Clients names
Client 0
0x1954328
Client 1
0x19584a8
Client 2
0x195c628
Client 3
0x19607a8
Client 4
0x1964928
Client 5
0x1968aa8
Client 6
0x196cc28
Client 7
0x1970da8
Client 8
0x1974f28
Client 9
0x19790a8
Client 10
0x197d228
Client 11
0x19813a8
Client 12
0x1985528
[?IMG]
Clients mods
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CODAGE STAT /
__________________________________________
byte[] ScoreX1 = BitConverter.GetBytes(ScoreX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, ScoreX1);
byte[] PrestigeX1 = BitConverter.GetBytes(PrestigeX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, PrestigeX1);
byte[] ExperienceX1 = BitConverter.GetBytes(ExperienceX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, ExperienceX1);
byte[] ScoresX1 = BitConverter.GetBytes(ScoresX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, ScoresX1);
byte[] KillsX1 = BitConverter.GetBytes(KillsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0,Offset, KillsX1);
byte[] KillStreaksX1 = BitConverter.GetBytes(KillStreaksX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194B0, KillStreaksX1);
byte[] DeathX1 = BitConverter.GetBytes(DeathX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x295C6F5, DeathX1);
byte[] AssistX1 = BitConverter.GetBytes(AssistX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194BC, AssistX1);
byte[] HeadShotsX1 = BitConverter.GetBytes(HeadShotsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C194C0, HeadShotsX1);;
byte[] Times PlayedX1 = BitConverter.GetBytes(Times PlayedX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01C1947C, Times PlayedX1);
byte[] TokensX1 = BitConverter.GetBytes(TokensX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, TokensX1);
byte[] WinsX1 = BitConverter.GetBytes(WinsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset,WinsX1);
byte[] LossesX1 = BitConverter.GetBytes(LossesX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, LossesX1);
byte[] TiesX1 = BitConverter.GetBytes(TiesX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0,Offset, TiesX1);
byte[] WinStreaksX1 = BitConverter.GetBytes(WinStreaksX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, WinStreaksX1);
byte[] HitsX1 = BitConverter.GetBytes(HitsX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, HitsX1);
byte[] MissesX1 = BitConverter.GetBytes(MissesX);
PS3TMAPI.ProcessSetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, Offset, MissesX1);